Jump to content
  • 0

Combat Bug - Enemies Able to Melee Strike from a Distance


View619

Question

Issue: Enemies are able to perform melee strikes as if engaged vs units that safely disengage via interrupts.

 

Steps to reproduce:

 

  1. Interrupt an enemy to break engagement.
  2. Move previously engaged unit out of range during an enemy's strike recovery.
  3. Watch as the enemy proceeds to hit your unit at range anyway.

 

This seems to nearly negate the usefulness of disengagement without hitting the enemy with a disabling status effect. Possibly an issue with the way engagement states are updated after an interrupt.

Link to comment
Share on other sites

1 answer to this question

Recommended Posts

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...