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ktchong

Mad Max looks better than Fallout 4 - check out these gameplay videos

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"Better" meaning more exciting.  It is an action RPG. It has vehicular combat, which Fallout lacks.  Players can build/upgrade/savage for vehicles and Max.  And thank goodness Max now has an Australian accent.

 

 

Edited by ktchong

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It does look impressive and I have to admit that the survival and limited resources aspect appeals, the open nature of the terrain will probably make the vehicular sections a lot less fiddly as well, one to watch most certainly.


Quite an experience to live in misery isn't it? That's what it is to be married with children.

I've seen things you people can't even imagine. Pearly Kings glittering on the Elephant and Castle, Morris Men dancing 'til the last light of midsummer. I watched Druid fires burning in the ruins of Stonehenge, and Yorkshiremen gurning for prizes. All these things will be lost in time, like alopecia on a skinhead. Time for tiffin.

 

Tea for the teapot!

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They say it is its own thing based in the Mad Max universe.

 

Then it's worth keeping an eye on.  I'm not a fan of games that are a direct translation of a movie.


"Console exclusive is such a harsh word." - Darque

"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)

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But it seems the cars have "global hitpoints"? There is a green bar that shows the current car health. Would like it more if it had been like in e.g. Interstate '76 back in the old days, with a damage model for wheel, engine, chassis front, left, right,... etc.


"only when you no-life you can exist forever, because what does not live cannot die."

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It seems to be post apocalypse batman/shadows of mordor type game, but instead upgrading your gadgets or sword/wraith power you upgrade your car. So not necessary bad game, but absolutely different kind game than what Fallout 4 aims to be.

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I really like what I've seen so far, but one thing I did not like was the convoy chase part, they were driving in circles. I hope thats just because thats a limitation of the demo and the maps in the final game will be large enough to support long point to point chases. I hate the idea of driving on invisible circuits. 


I gazed at the dead, and for one dark moment I saw a banquet. 
 

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