Omnicron Posted June 2, 2015 Share Posted June 2, 2015 It seems like one of the main things to keep in mind when playing on PotD is overcoming enemy DR. Hence one seems to be able to get higher dps from Slow Two handed weapons than dual wielding light fast weapons, making Vulnerable attack a mandatory skill for many weapons (This is not based on any personal tests but just reading forums and playing the game). Would it have been better for weapon balance and variety if DR reduced damage by a percentage rather than a flat number? So instead of reducing the damage by 12 it is rather 30% or something. This would reduce really strong attacks by a large number, but it would allow small weapons to still get 70% of their damage through. Just a thought and wondered what others had to say Link to comment Share on other sites More sharing options...
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