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Armure de la Guerre du Saint



Lorsque j'enchante l'"Armure de la Guerre du Saint", celle dont le personnage Edér est pourvu lorsqu'il rejoint notre groupe, en lui ajoutant "De Qualité", elle perd sa réduction des dégâts contre la perforation. 


Avant : Entaille 9, Perforation 8, Gel 9

Après : Entaille 11, Gel 11


pourquoi ?


J'ai rechargé ma sauvegarde de façon à garder l'armure telle qu'elle est avant l'enchantement, mais je m'attends à pouvoir lui ajouter l'enchantement "De Qualité" sans perdre la RD contre la perforation à la suite d'un éventuel Hotfix.  Merci d'avance


p.s.  Ce jeu est une merveille. Merci de lui avoir donné vie.     


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It's not a bug. After applying the enchantment, pierce DR jumps to 9 (after being rounded down), which means that the armor doesn't display pierce DR separately since it's equal to the armor's new base DR value. Values in the parentheses are modified DR values; every other damage type is reduced by the armor's base DR value.


Normal version - 7 base DR (Slash 9, Pierce 8, Freeze 9)

Fine version - 9 base DR (Slash 11, Freeze 11) (Pierce 9)


I explained the way it's calculated herehttps://forums.obsidian.net/topic/79204-1050567-armor-dr-severely-bugged/?p=1686852

Edited by Insolentius
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