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It depends on the type of enemy you are wanting to hurt the most. If you check the bestiary in your journal it will show what type of damage is least effective so you choose the damage type that is most effective against that enemy. I usually have two sets of weapons, one with corrode and another with shock as those appear to be the most frequent damage types. This can be a helpful guide to most effective types of damage against specific enemies:

Adragan - slash, burn freeze shock corrode
Beetle, adra - crush slash burn freeze corrode
Beetle, stone - crush pierce burn freeze shock
Beetle, wood - crush freeze shock corrode
Blight, earth - pierce burn shock
Blight, flame & wind - slash pierce crush shock corrode
Blight, rain - slash burn corrode
Dragon, adra - crush pierce corrode
Dragon, sky - slash pierce freeze
Drake - slash crush freeze shock corrode
Fampyr - slash crush pierce shock corrode
Lurker, forest - slash crush freeze shock corrode
Lurker, swamp - pierce burn shock
Menpwgra - slash pierce burn freeze shock corrode
Ogre - slash crush pierce burn shock
Phantom - slash crush pierce shock corrode
Pwgra - slash crush pierce shock corrode
Revenant - pierce crush burn shock corrode
Shade & Shadow - slash crush pierce corrode
Skeleton & Skeleton Fighter - crush burn shock corrode
Skeleton Ranger - slash crush burn shock
Skeleton Rogue - crush pierce burn freeze shock
Skeleton Wizard - crush pierce burn shock corrode
Spectre - slash crush pierce shock corrode
Spider, crystal eater - slash crush freeze burn shock
Spider, ivory - pierce burn freeze shock corrode
Spider, spear - slash crush freeze shock corrode
Spider, widowmaker - crush pierce freeze shock corrode
Spore, dank - pierce burn shock
Spore, swamp - crush burn shock
Sporeling - pierce burn shock
Troll - slash pierce freeze shock
Vithrak - pierce shock

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Shades and Shadows are weak to fire. Corrode is a good middle ground since so many enemies are strong against fire, but you should at least have fire listed next to them.

 

They have a slight damage reduction to fire.  I only listed the effects that have no damage reduction whatsoever to keep the list short.  That is why I mentioned checking the bestiary.  Otherwise I would have to decide on an arbitrary threshold as to damage reductione. g. <5, <10.  If you all are willing all of you can add to the list those with very low damage reduction on this thread.

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Shades and Shadows only have less damage reduction vs fire. Since Corrode is unlisted, that means that means that is reduced by 8 for a shadow. DRs are only listed separately if they are greater than or less than the base DR. Fire/Burn is the best element for Shades and Shadows.

PillarsofEternityBestiaryShadow.jpg

PillarsofEternityBestiaryShade.jpg

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For what it's worth, when it comes to the question of elemental lashes on weapons, those are only checked against 25% of the enemies DR. If you compare enemies' highest elemental DR to their lowest, and divide by 4, it usually comes out to 3-5 points per hit at worst. If you've got a relevant elemental damage talent, that DR differential may be small enough to consider using a damage type that's normally not as useful.

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Okay, I finally got my original post revised and reformatted. Hope it helps.


 

Originally posted by 
:
It depends on the type of enemy you are wanting to hurt the most. If you check the bestiary in your journal it will show what type of damage is least effective so you choose the damage type that is most effective against that enemy. I usually have two sets of weapons, one with corrode and another with burn as those appear to be the most frequent damage types. This can be a helpful guide to most effective types of damage against specific enemies. Enemies with no particular vulnerability are not listed as their DR is the same for all damage types.


Adragan – crush pierce burn corrode freeze shock

Beetle, Adra – pierce burn corrode freeze

Beetle, Stone – crush pierce corrode

Beetle, wood – crush burn

Blight, earth – crush freeze

Blight, flame – crush pierce slash freeze

Blight, rain – crush freeze

Blight, wind – crush pierce slash burn

Construct, flesh – pierce burn freeze

Delemgan – crush pierce slash burn freeze

Dragon, adra – slash freeze

Dragon, sky – crush burn

Drake – corrode freeze shock

Fampyr – crush pierce slash burn

Guard, death – crush burn corrode

Lurker, forest – crush slash burn

Lurker, swamp – slash freeze

Menpwgra –crush pierce burn corrode freeze shock

Ogre – crush pierce slash corrode

Ooze – crush pierce slash freeze

Phantom – crush pierce slash burn

Pwgra – crush pierce slash burn freeze

Revenant – slash burn corrode shock

Shade & Shadow – crush pierce slash burn

Skeleton & Skeleton Fighter – crush burn corrode shock

Skeleton Ranger – crush slash corrode

Skeleton Rogue – crush pierce corrode

Skeleton Wizard – pierce burn corrode shock

Slime, swamp – crush pierce slash burn

Spectre – crush pierce slash burn

Spider, crystal eater – pierce burn freeze shock

Spider, ivory – crush burn corrode freeze shock

Spider, spear – crush slash burn

Spider, widowmaker – crush pierce burn

Spore, dank – slash corrode

Spore, swamp – pierce corrode

Vithrack – crush corrode

Wurm – crush pierce slash corrode freeze shock

Xuarip, all – crush pierce slash freeze

Based on the above my weapon choices are: 

Flail - crush burn    Sword - slash pierce freeze   War Hammer - crush pierce burn   War Hammer - crush pierce corrode

Edited by rnarchlord
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Okay, I rechecked this posting and found some errors again.  Seems my blood shot weary eyes wandered into the wrong lines when I typed this that night.  See this file for the final corrected version.

 

Enchant POE.doc

 

OOPS!  Left off one:

 

Troll & Forest Troll - pierce slash burn corrode

Edited by rnarchlord
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