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[1.05b] Music dies on outdoor-to-indoor transitions


Achilles

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Started a new character for 1.05 beta so no idea if this is happening anywhere other than Gilded Vale.

 

Outdoors, the music plays normally. Enter a building (other than Black Hound which seems to have a unique ambient baked in) and the music dies. Reload the game and background music will resume playing.

 

So far I've noticed this in Ingroed's House, the Mill, and Black Hammer Smithy.

"Art and song are creations but so are weapons and lies"

"Our worst enemies are inventions of the mind. Pleasure. Fear. When we see them for what they are, we become unstoppable."

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I didn't wait that long :)

 

I was in the Mill for 60 seconds, maybe a little longer.

"Art and song are creations but so are weapons and lies"

"Our worst enemies are inventions of the mind. Pleasure. Fear. When we see them for what they are, we become unstoppable."

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No music in the Aedelwan Bridge area.

 

UPDATE: Music will play after several minutes.

Edited by Achilles

"Art and song are creations but so are weapons and lies"

"Our worst enemies are inventions of the mind. Pleasure. Fear. When we see them for what they are, we become unstoppable."

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