MadDemiurg Posted May 3, 2015 Share Posted May 3, 2015 (edited) This is not a "buff druids" thread, they are already pretty good. Buffing spiritshift though is not going to buff "caster" druids that much as they are normally not built for it. I would even go as far as saying that I would play a variant druid that would only have 2 spells per level instead of 4 but strong spiritshift (not from powergaming perspective, but just for fun), but that's probably too much hassle to add as a patch. So many games do shapeshifting wrong and it ends up being underpowered. Again and again. Do it right for once! Especially with the claims that there are "no bad choices" in the game etc. It's far from unsalvageable and needs like 1 patch to be decent. Current issues and potential fixes (in my opinion): Damage: 16-25 base damage with 5 DR bypass. This is actually too strong for level 1 DW weapon. I'd suggest reducing it to smth like 12-18 with 3 DR bypass and progressively add a 30% bonus/extra bypass through leveling. Accuracy - this is the main issue. Starting accuracy is OKish, it doesn't scale at all however. +1 accuracy per level is a no brainer to match weapon scaling. I'd also add +5 initial melee accuracy buff to bring it up to 25 base as 20 is not too great. DT - 8 DT is pretty great for low level, but again no scaling. I'd add smth like +1 DT for each 3 levels to match armor scaling up to exceptional. Saves/Deflection - Big problem here is that the shape does not benefit from any items other than belt, so there's no way to boost anything. Either let it benefit from necklaces and rings (seems reasonable) or add smth like +1-2 to all defenses per level when shifted. I like option 1 more as it adds more flexibility Abilities - All shapeshift abilities are pretty weak, but are 1/rest. Imo they should be 1/encounter Duration - 15 sec base is very short to actually build around it. Imo it should be 30 sec at least, with option to shift back earlier on demand. Maybe add it as additional feat (extended spiritshift) for those who want to specialize. Also, make "taste of the hunt" to be a full attack rather than primary. it's a quite mediocre spell atm at best and isn't likely to be any different for unshifted druid as they are unlikely to DW, but would make it a good attack for a shifted druid. I'd like to see more spells that synergize with shifting as well, but that's probably expansion material. I'll post a bit later about shape balance as well. Thoughts? Edited May 3, 2015 by MadDemiurg 4 Link to comment Share on other sites More sharing options...
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