As it was mentioned in OP , dialogue choices are lowest priority because :
1) differently from half of the posters here in this thread i finished this game twice on POTD(Custom Party)and up to act 3 on hard(with companions) on my first playtrough , Do you still think i give a **** about this awfully written dialogue :? No
2)Might,Dex,Int maxed gives you ton of dialogue , i dont get this how saying "resolve good for dialogue options" is even a valid point to someone who played the game atleast once ? You get as much dialogue from Perception as from Resolve also Might Dex and Int is like 3/5 all of the dialogue options ( Constitution has like none ) , and dont forget that i am playing rogue and Resolve usually has a cheap ass score free way to solve things without any thought or trying i had this way when i played Paladin PC . Rogue is different and perception has some really interesting choices that suits the character assuming i gave any ****s about the dialogue which i really dont and its not like i wont have atleast 70% of dialogue options available anyway no matter what i build as long as i min/max.
Weapon Choice : Thinking now to use Cloud Piercer ( Borresaine as backup if i need to stun something ) and Persistance trough mid game and i will test which ones are better , also gona pick Weapon Focus as my last talent so there is some time to make decision while playing ) , thinking to drop idea of using Arbalest for alpha strike it slows the build actually i think but will test that out while playing .
Questions that Still remains :
Concentration + Will ( Resolve ) or Interrupts+Reflex ( Perception ) :
both Will and Reflex would be maxed if i chose their stat because Int and Dex who gives Will and Reflex are already maxed , will i ever use Concentration?
Ranged Rogue 12 M Range With Shadowing Beyond is kinda positioning GoD , so damage is really avoidable, also maxing Perception also gives reflex as i mentioned before and that with maxed reflex from dex would help alot to avoid AoE's that are only damage type that could hit rogue . Will - Always a decent choice , people who say having cipher means you dont need to worry about dominated chars simply are wrong , your char dominated+ cipher trying to undominate him is two dps'ers out of combat , meanwhile resisting that dominate in first place would be way better.
What skills to go with at lvl 5 7 and 9 is a real choice :
at Level 5 and 7 there are 3 skills to go with and 2 of them can be taken and choice is between Deep Wounds , Finishing Blows , Blinding Strike on preliminary build i took out Blinding Strike simply because mage can aoe blind non stop and i think gona keep it that way .
At level 9 Choice is between 2 Per encounter Weakens and 1 Per Rest Death Blows setup, leaning towards 1 Per rest Fearsome strike as backup plan if i need to apply deathblows on someone instantly .
Somewhere on forums i read that Eldircht Aim replaces Paladin/Priest accuracy buffs , soooo does Merciless Gaze potion replace paladin crit aura ? ( if potion replaces paladin crit aura i am not even considering taking pallegina anymore just gona go for Grieving mother after cipher nerfs she should be fine to play and not make the game to easy) I Am going to use them potions on almost every fight every playtrough i had ended with huge surplus of ingredients and unused pots so this time i am just simply going to max survival and spam the pots every fight.
Merciless Hand and Dungeon Delver :
Does these two talents stack ? one gives 0.3 Crit Dmg Multi and other gives 0.1 Crit DMG Multi , Does these stack between each other ? Will Azazalins Helmet stack with these(+0.1 Crit Dmg Multi Helmet from defiance bay) ?
Also those who havent finished your game yet for the first time .. seriously guys dont spoil yourself to the end in my thread i am clearly writing all the spoilers up to the very end game and you are better off to finish the game than to write random stuff that turns out to be false when you advance 2 hours into the game please ok ??? ty very much
Also : I Did some calculating for the endgame attributes should be something like this : 30 Might ( Hell yeh! race Hearth Orlan so thats +13 might up from 17 base) 22 Dex 21 PER ( If i am to choose leveling perception in the end and hearth orlan race ) 22 INT , Should be able to get arround 10~ CON also that doesnt matter at all tho so i didnt count that quite decent stats you still think i am gona lack dialogue options? thats like 3/4 of them right there . Cant wait to Crit with 30 Might Bloody Slaughter and Finishing Blow+Deathblow combo.
There is also a list of best in slot items that i found trough wiki but it might be inaccurate dont think PoE Wiki is finished yet :D
Edited by Atchod, 03 May 2015 - 11:57 AM.