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Wall of Ice (Level 4)

  • Non combat - Creates a narrow ice bridge 60 feet long per caster level and lasts until PC characters leave the map. Useful for crossing rivers, moats or ravines in a single column. A 6th level caster can create a 60 foot long ice bridge. A 12th level caster can create a 120 foot long ice bridge.
  • Combat - Creates a wall of ice that can absorb X points of damage lasts for x seconds. Useful for blocking attackers.

Raise Dead Minor (Level 3) (Necromancy)

  • Combat - Brings humanoid creature slain in battle back to life as slow moving zombies. Limited to number of humanoids slain during current battle

Summon Skeletons Minor (Level 3) Necromancy

  • Summons Skeletons. Requires bones present on map or in quick items. Summons 1 skeleton per bone on map or in PCs Quick Items.

Raise Dead Major (Level 4) (Necromancy)

  • Combat - Brings slain humanoid creature slain in battle back to life with DR10. Limited to number of humanoids slain during current battle.

Summon Skeletons Major (Level 4) (Necromancy)

  • Summons Skeletons with DR 10 and Magic Resistance +20. Summons 1 skeleton per bone in PCs Quick Items
Edited by EdwinP
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