This can't be. "Everyone knows rangers suck".
Because they do in solo game. In party game every calss can do.
But as Kaylon himself wrote above- rangers has good single target damage, but solo game is about AOE nuking/AOE CC, Tanking and healing or tanking and DPS (AOE if possible). Rangers suck becasue they have single target skills.
If Rooting was AOE CC then ranger would be quite good. And if his pets were scaling better, because for example Bear can tank some mobs, ok. But put him against CC enemies like Shades, Crystal Spiders or Vithracks and suddenly it is only you and enemies and then ranger suck.
Wish Ranger had more skills to build his pets to be super tanks/DPS like Beast Master in World of Warcraft. And if pet choices were better- like drake, big spider etc. If Pets Deflection and, most important, resistance against CC- petrify, domination nad charm were much better- then you could relay on your pet as tank or CC monster and build ranger for pure DPS. Right now pets are more annoyance for me in PotD since they suck as tank, suck against CC and their DPS suck, and if they die- ranger get penalties.
My buddy was playing ranger in party in PotD- he was doing great Damage and killing really fast enemy wizards/priests, but solo- no chances, especially in Endless Paths.
He is beast on bosses- Blunderbuss DOT stack plus Envenomed Striket DOT stack (both per pellet) and it deals insane damage. But after that- reloaaaaaaaaaaaaaaaaad......
I see your point.
To tell the truth, I think this game has abundance of AoE effects. Ranger's Binding Roots is one of very few (good) single target skills. The thing is, there are very few strong monsters in the game. I mean, Adra Animat is not much stronger than regular Animat. You don't fight something like 2 Battle Horrors in Baldur's Gate. I would enjoy encounters which have an occasional big baddie among them. Alas, PoE's pathfinding is not up to the task
The difference isn't big, but Boar is noticably tankier than other animals. High Constitution, 15 resolve (!!), 5 Int. The best mental stats among all animal companions. But still, at level 12 animals have 60 Accuracy and 60 Deflection.
I agree with you. This game focus too much on huge numbers of enemy packs, which of course favour AOE abilities and AOE CC and also CC resistance mechanic is imo bad plus there is too much CC from enemies in game, especially in melee and damage is too low. So in PoE you do not feel spells like Fire Ball, Finger of Death or Poison Could. Nor you do not fear backstab enemy assassins or two handed tanks.
You fear being overwhelm by numbers or being perma CC-ed, only watching as your char dies with costant Paralyzed/Petrify/Stun (10 second)...(10 second....)....(10 second)....
I like this game but still prefer D&D system in many ways, like defensive rolls and damage value.
Edited by Voltron, 28 April 2015 - 03:03 PM.