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Killing backers in town should cause reputation loss right?


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Any reason why killing backers in gilded doesn't cause reputation loss?

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I never tried that myself, not after finding out that "stealing" from a house in which there's only backer ghosts still results in "getting caught" and losing reputation.

 

Well spotted. Will "test" tonight.

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And so, the great Backer Culling began.  Many would be the screams as one by one the backer characters were slain and looted.  The rivers ran red with their blood.

"That rabbit's dynamite!" - King Arthur, Monty Python and the Quest for the Holy Grail

"Space is big, really big." - Douglas Adams

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There was a pretty big thread about this on the tactics forum actually...

 

Anyway, they seem to be fair game as long as there are no non-backer witnesses.

My Deadfire mods
Out With The Good: The mod for tidying up your Deadfire combat tooltip.
Waukeen's Berth: Make all your basic purchases at Queen's Berth.
Carrying Voice: Wider chanter invocations.
Nemnok's Congregation: Lets all priests express their true faith.

Deadfire skill check catalogue right here!

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"Do you want to reach for his soul?"

"No. I want to reach for his heart and rip it out."

Kali ma!

 

tumblr_m8izmpsdVZ1rawb5do1_500.jpg

Edited by FlintlockJazz
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"That rabbit's dynamite!" - King Arthur, Monty Python and the Quest for the Holy Grail

"Space is big, really big." - Douglas Adams

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That reminds me of the Aztec leader in CiV. *Gulp!*

The Aztec Leader is a weakling compared to the awesomeness of Mola Ram!

"That rabbit's dynamite!" - King Arthur, Monty Python and the Quest for the Holy Grail

"Space is big, really big." - Douglas Adams

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Sweet, all those moon godlike backer npc's were getting on my nerves- there's just too many of em around.  :aiee:  

Time to kill them all until my PC is the last moon godlike standing in Eora  :bat::devil:

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xosmi.gif

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