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Armor and DR - not sure I get it

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Does DR number on armor means general, global DR against all kinds of damage types? And then specifically named damage types are exceptions?


For example, if Armor says: "DR: 10 (Slash 14, Crush 6)" .. is the number "10" just average of these two and only these two, or does that armor provide 10 DR vs all damage types, but a bit more for Slash and a bit less for Crush? I suppose that's the case because Robe gives "DR: 3" without saying anything further, but just to be sure.

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