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Intro dungeon trap dialogue issue


Headbomb

Question

In the intro dungeon, if you approach the trapped tiles from the "front", you'll get some interaction warning you about those tiles looking fishy (regardless of Calisca being dead or not). However, if you dodge the traps using the secret path on the right of the map, and approach them from the "back", you'll get no such interaction. Things are particularly silly if you decide to disarm traps and walk through them, triggering the interaction once you get to the other side.

 

Expected behaviour:

 

The "warning" dialogue should trigger regardless of the direction you approach the trapped tiles from.

 

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