qqwertyasdf 0 Posted April 7, 2015 Share Posted April 7, 2015 So for tank obviously the Knights talent is best. But for dps, Dozens (condition easy to meet) vs Doemenel talent which one is better? Quote Link to post Share on other sites
Cryptomancer 8 Posted April 7, 2015 Share Posted April 7, 2015 I know the Knights of the Crucible talent is +2 DR. What are the others? Quote Link to post Share on other sites
qqwertyasdf 0 Posted April 7, 2015 Author Share Posted April 7, 2015 Dozens: http://pillarsofeternity.gamepedia.com/Mob_Justice Doemenel: http://pillarsofeternity.gamepedia.com/The_Merciless_Hand Quote Link to post Share on other sites
qqwertyasdf 0 Posted April 7, 2015 Author Share Posted April 7, 2015 The 2nd link is broken not sure how to edit the post. But basically it's +5 accuracy vs +.3 crit dmg modifier (i guess +100% dmg becomes 130% dmg on crits is what it means). So which one would be better? Quote Link to post Share on other sites
mungomunk 37 Posted April 7, 2015 Share Posted April 7, 2015 wait, what? I thought myself to be a completionist, but I never got one of those three bonus talents. What the hell did I miss, another bug? lol Quote Link to post Share on other sites
Dead Optimist 1 Posted April 7, 2015 Share Posted April 7, 2015 There was an extended discussion on Wood elf vs Orlan bonus (+5acc vs 10% hit to crit) which concluded with +5acc being superior in almost (if not) all situations (as the increased accuracy resulted in more crits and less misses). While the .3 multiplier is different than the 10% hit to crit, I would think the same logic applies (it is better to, overall, hit more). But maybe you could build a character to take more advantage of the .3 modifier. A crit focused build. Quote Link to post Share on other sites
Blovski 72 Posted April 7, 2015 Share Posted April 7, 2015 Isn't the accuracy contingent on the target being attacked by allies IIRC? An extra 30% crit damage/duration doesn't seem bad at all in contrast. Quote Link to post Share on other sites
Wogwoggle 0 Posted April 7, 2015 Share Posted April 7, 2015 The 2nd link is broken not sure how to edit the post. But basically it's +5 accuracy vs +.3 crit dmg modifier (i guess +100% dmg becomes 130% dmg on crits is what it means). So which one would be better? Regular crits do 50% more base damage, not 100%. So the altered crit would go from +50% to +80%. Quote Link to post Share on other sites
omgFIREBALLS 873 Posted April 8, 2015 Share Posted April 8, 2015 wait, what? I thought myself to be a completionist, but I never got one of those three bonus talents. What the hell did I miss, another bug? lol Kindly answer this gentleman's question, someone! For it is also mine. Quote Out With The Good: The mod for tidying up your Deadfire combat tooltip.Waukeen's Berth: Make all your basic purchases at Queen's Berth. Link to post Share on other sites
Koth 130 Posted April 8, 2015 Share Posted April 8, 2015 (edited) Ditto... Also who gets this talent... everyone in the party? Or just the main character? Edited April 8, 2015 by Koth Quote Link to post Share on other sites
RevBlue 68 Posted April 8, 2015 Share Posted April 8, 2015 wait, what? I thought myself to be a completionist, but I never got one of those three bonus talents. What the hell did I miss, another bug? lol you can't get both the Dozen's and the Knight's bonuses, because they are rivaling factions, when you progress beyond the 2nd quest with 1 faction, the other will stop dealing with you. Not sure about the Doemenel(sp?) guys, since I didn't deal with them Quote Link to post Share on other sites
omgFIREBALLS 873 Posted April 8, 2015 Share Posted April 8, 2015 We're wondering how to get one at all. Quote Out With The Good: The mod for tidying up your Deadfire combat tooltip.Waukeen's Berth: Make all your basic purchases at Queen's Berth. Link to post Share on other sites
Climhazzard 345 Posted April 8, 2015 Share Posted April 8, 2015 Just complete every quest for the faction, if you've already done so you probably have the talent and don't know it. Took me awhile to figure out why I had 2 extra damage resistance on my monk the first time. 1 Quote Link to post Share on other sites
Emptiness 181 Posted April 8, 2015 Share Posted April 8, 2015 wait, what? I thought myself to be a completionist, but I never got one of those three bonus talents. What the hell did I miss, another bug? lol Kindly answer this gentleman's question, someone! For it is also mine. Check your main character's character sheet. If you represented one of the factions in the hearings then you should have gotten one of the faction's faction-specific talents. (I believe it is possible to get none of them, if you aren't friendly with any of the factions and get into the hearings the fourth way.) For those out there who consider themselves completionists, sorry, but you can only get one of the three on any given playthough. Maybe playing the game three times and side with a different faction each time will satisfy. Quote Link to post Share on other sites
Emptiness 181 Posted April 8, 2015 Share Posted April 8, 2015 Ditto... Also who gets this talent... everyone in the party? Or just the main character? Only the main character gets it. Quote Link to post Share on other sites
Kaylon 838 Posted April 9, 2015 Share Posted April 9, 2015 I think the +5 Accuracy is applied only if you attack the same target as an ally - does a pet qualify as such? Quote Link to post Share on other sites
tnc 19 Posted April 10, 2015 Share Posted April 10, 2015 (edited) +0.3 crit multiplier is huge because the default is +0.5... Definately go for house doemenel if your main character is dps. Buff your acc in fights and you'll hurt a lot with crits. Edited April 10, 2015 by tnc Quote Link to post Share on other sites
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