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Anyone know why some NPCs want to kill me and others dont? I killed a couple of backer npcs to state my bloodlust and now i have to run through the first town just to stop random npcs attacking me, but only some want me dead, its not a problem as i can easily kill them but it does lose me rep

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you were careless and someone saw you axe a backer.

 

sucks to be you.

 

 

Yea i know its my fault, ruined a perfectly good trial of iron run lol last time i do that ( i dont even need the loot i just like knowing what each NPC drops) I was just a little intrigued with how my rep spread, originally about half the village was hostile then all of it wanted me dead. I suppose its coz i kept killing the hostile ones so the non hostile ones were like better help out

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the half that wasn't hostile hadn't seen a hostile of same faction (like "villager") try to attack you.

once a neutral of the same faction sees someone try to attack you, they join in.

so it's like  daisy chain of sightlines.

there may be a way to reset a hostile faction using the console.

not sure.

there definitely is a way to turn a faction hostile via the console...

Example: SetIsHostile CRE_Boar_Animal_Companion(Clone) true

so you could probably use the same command to set the state for that faction to "false"

give it a shot.



 

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the half that wasn't hostile hadn't seen a hostile of same faction (like "villager") try to attack you.

 

once a neutral of the same faction sees someone try to attack you, they join in.

 

so it's like  daisy chain of sightlines.

 

there may be a way to reset a hostile faction using the console.

 

not sure.

 

there definitely is a way to turn a faction hostile via the console...

 

Example: SetIsHostile CRE_Boar_Animal_Companion(Clone) true

 

so you could probably use the same command to set the state for that faction to "false"

 

give it a shot.

 

 

 

 

Nah i wasnt very far in anyway and i had killed way too many villagers lol

Edited by Ceranai
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