The game is good, good but not perfect. I love it, but I understand that there are still some people that are hunting for the perfect game that has that perfect thing that is just perfect for them.
I'll start with the negative stuff, beucause I feel these are more personal disappointments rather than failures in the game design (keep excluded).
Most party members feel like lifeless loredumps, most of the time.
Here, I said it there are points in the game where I just want top skip whatever they are saying because some random book, npc, kickstarterupdate, whatever had told me that tens of times already or I just don't give a **** about it. Yeah, I understand they want to push the setting but chaining everything to it is just dumb. Party members seem intent to give you a lecture on lore your character should already be familiar with. Some of conversations in this game feel like reading Words of Radiance (The Stormlight Archive, #2). I loved that book (been reading Brandon Sanderson since forever), but it had these flashbacks and sidestories about the "crab" people, which were so heavily foreshadowed that by the end of the book I started skipping them. Oh and when I reread the book and tried reading them I found out that indeed there was nothing there just recycled loredump. It's the same in PoE, it's like they were afraid that you will miss something that was central to the plot so they had to repeat it tens of times. There, rant is over. This is the thing I hate about this game and I understand that my taste can be a "little" ****ed up.
The character stats are just retarded, some of them are so infinitely better than the rest that it makes you wonder who put them there in the first place. There are some spells and abilities that make no sense. For instance in a particular tier of wizard spells thare is a spell that deals 50 AoE damage and a spell that disables enemies for 10 seconds, it doesn't take an expert in game design to understand which one is better. I hope they patch these at some point because as it is, some of them are entirely pointless to some classes (even if you are not min maxing which I don't do).
The keep sucks.
Almost all coversations in the game are really fleshed out and feel like reading a really good book, something which I haven't seen in RPGs since ages ago.
OK, I understand people want to choose if they want to kill Star Child and to pick their own RGB. I don't. Choices in this game are refreshing, NPCs react to the way you are doing stuff rather than what you're doing. The game feels like BG2 with a lot of personal flavour to it and this is what I paid for. I never expected to decide the fate of the galaxy in the first place!
I love the area design, especially most areas where you have 2-3 ways you can approach or finish them. Exploring feels rewarding and entertaining. Yes, battles are a bit eeeh and for some reason you have to sneak to spot hidden stuff, but I find most areas fun all the same. I haven't finished the dungeon so I can't comment on that.
The quest have this little Obsidian quirk where most of them are ****ed up, which tends to get old but they give you plenty of different ways to resolve the situation. I love that.
Would buy again.
Edited by SeekDWay, 05 April 2015 - 10:56 AM.