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[1.03][UI] Camera defaults to lower left of map on zone change


sheepgoesbaaa

Question

Observed:
 

When entering a building or a new zone, the camera usually starts at the very bottom left of the map.

 

Expected:

 

The camera centred on the party.

 

System:

 

Linux Mint 17.1

Nvidia 720m

HP Envy 15-j052tx

 

Other data:

 

I changed zones a couple of times then quit.

 

Log: https://drive.google.com/file/d/0B1BpEl7NXZPrSGZ1Ti1BT0ZvbGs/view?usp=sharing

 

Two screenshots of the starting position here: http://imgur.com/C2jI40c,JIDbgkR

 

 

Any more info required, happy to provide

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3 answers to this question

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Here is a workaround...

 

You need XLib dev files and cmake to compile it.

 

mkdir scroll
cd scroll
tar -xvpf ../scroll.tar.gz 
mkdir build
cd build/
cmake ..
make
 
 
Now copy unityscroll and unityscroll.sh to your PoE folder (for steam: SteamApps/common/Pillars\ of\ Eternity/)
and run unityscroll.sh to start PoE.
Dont forget to disable Screen Edge Scrolling in game.
 

scroll.tar.gz

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(…)

I re-uploaded your file on my server for someone who want to give it a try but doesn’t have an account on these forums:

http://www.dotslashplay.it/public/scroll.tar.gz

 

I hope you’re okay with this ;)

 

Just to be sure that I understood its role: do we still need to disable screen edge scrolling if we use your workaround?

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