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BUG - Call to Slumber duration is 0 seconds


ketrus

Question

The spell Call to Slumber has a duration of 0 seconds no matter whether it hits, crits, or grazes.

 

A screenshot can be found here. My saved game can be found here. I've validated my game cache, and the install seems correct.

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Update: after applying the first steam patch, 1.03, this bug is still active.

 

Screenshot.

 

Additional information: I also experienced a similar bug in the Elmshore area. The ogre druids in that area cast a spell with duration 0 seconds, only that spell remained active indefinitely until the game was saved and reloaded. It was one of the druid damage spells, which takes the form of a swarm of insects. I don't have a savegame handy to demonstrate that bug.

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Check if you have equipped item with prone reduction mod.

Equipping this item on my PC wizard sets all spells with prone effect to 0.0 sec duration.

 

Unfortunately removing item does not fix the character.  

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