Indus Posted April 2, 2015 Share Posted April 2, 2015 Has anyone noticed that selecting a culture doesn't give you +1 to a stat but instead takes the stat from another? Did I miss something and this is an intended feature, or is this a bug? Link to comment Share on other sites More sharing options...
Gwadb Posted April 2, 2015 Share Posted April 2, 2015 Before you get to the culture select screen you are default set to aedyr which gives +1 resolve, so it only seems like you're taking away from a stat if you choose a different one. Link to comment Share on other sites More sharing options...
Whosdriving Posted April 2, 2015 Share Posted April 2, 2015 yeah that default thing got me to at first. Link to comment Share on other sites More sharing options...
Nukenin Posted April 2, 2015 Share Posted April 2, 2015 They probably should have placed culture selection before attribute assignment. Thankfully, it's easy to click on the stat block in the center and make adjustments after you've settled on your culture (or just eventually memorize what culture boosts what and preemptively adjust to compensate). --/\/ Link to comment Share on other sites More sharing options...
Bazy Posted April 2, 2015 Share Posted April 2, 2015 They probably should have placed culture selection before attribute assignment. People suggested this everyday since the beta came out. They never changed it. Everytime I make a character I still do culture first then go back to the stats. Link to comment Share on other sites More sharing options...
Voss Posted April 2, 2015 Share Posted April 2, 2015 They probably should have placed culture selection before attribute assignment. No probably about it. They absolutely should have. They were told they should. Having modifiers before and after attribute assignment without any real explanation of what is going on (for new players) is mindbogglingly bad design. Link to comment Share on other sites More sharing options...
Hellraiser789 Posted April 2, 2015 Share Posted April 2, 2015 They probably should have placed culture selection before attribute assignment. People suggested this everyday since the beta came out. They never changed it. Everytime I make a character I still do culture first then go back to the stats. I think they didn't change it because of the way the character creation screen was set up. 3 on the left, 3 on the right, stats in the middle. I think that's right, right? Link to comment Share on other sites More sharing options...
Nukenin Posted April 2, 2015 Share Posted April 2, 2015 Curse you symmetry! --/\/ Link to comment Share on other sites More sharing options...
Hellraiser789 Posted April 2, 2015 Share Posted April 2, 2015 Although I think a better option wouldve been to just not give a default bonus. Then you know exactly what stats you have and the culture point just feels like a bonus. Instead you might think "o I have 16 Res, thats good" and then all of a sudden you dont and youre like "wtf?" Wouldve made more sense to me. Link to comment Share on other sites More sharing options...
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