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Major Plot Progression Bug - Act 2 - The Duc Invitation

Progression Bug Main Quest Scripting

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#41
Rumpelstilskin

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[... I went ahead and did the ancient-weapons-in-the-under-the-lake-temple quest for the Dozens, but that didn't lead to anything happening on the Dozens' side of things either. They don't offer any other quests when you go back to them with the bits of the ancient weapon...]

 

If you've completed Bronze Beneath the Lake, and spoken with Lady Webb in Hadret's House (Brackenbury) then you should have a quest to gain an invitation from the factions (check with Lady Webb about this, in case of doubt). If so, the Dozens will give you their support since you've helped them resolve Bronze Beneath the Lake (you can ask them about it if Webb has told you that you need support to attend the hearings at the Ducal Palace).

I did the Bronze quest(since it looked like an interesting one), but I lied to the Dozen about not knowing how the weapons work, essentially thwarting them. I actually wanted to give the weapons to the knights instead, but there wasn't any such option. I don't have an invitation quest yet (presumably because I have only investigated 2 out of 3 visions), but the knights refuse to allow me to proceed with their quest line, so it looks like eventually I'll face the same problem (and I really don't want to help the Dozens). Will 1.04 address this? (and if so, when? like a super-rough estimate?)



#42
sgt.hammertime

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McClure and Sylkk, the 1.03 patch fixes being able to have both quests at once. However, the fix that resolves the problem retroactively (for save games where the quests were already accepted) is slated for 1.04 patch (it required extra testing, as it entailed reorganizing some dialogues' structures and that's something we rather handle with extra care).

 

In the meantime, if you've made either the Dozens or the Knights hostile then Webb will give you the invitation. There's no need to anger all factions for this to happen - as long as you have one of the factions' main quests (the second one they give you) then having made said faction hostile will work for now.

 

In your cases, since you've got the quests for both the Dozens and Knights, angering any of them will make Webb support you in the hearings.

 

Still, this is not the ideal situation until the retroactive fix is tested thoroughly but I hope that can get you going without much RPing sacrifice.

 

Jorge

Hey there, same problem as everyone else in this topic (did both of the Knights and Dozens quests and now I cant get an invitation from neither Lady Webb nor one of the factions).

 

I was waiting for 1.03 to fix the problem but it didnt. Now I did the beta patch 1.04 on steam but I still cant get an ivitation. So what is the deal here?



#43
Tam-Lin

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At least according to the patch notes, this fix isn't included in 1.04.



#44
Albatros

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I have the same problem as eRe4s3r. I'm waiting 2 weeks for patch but v1.03 and 1.04 didn't fix it. I really don't want play new game.



#45
Tam-Lin

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Well, you're going to be waiting at least another two weeks, since patch 1.05 is targeted for May, apparently.



#46
Oscuro

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I'd like to confirm that we've already put a fix for this, which will also work retroactively for those folks that got Winds of Steel and Bronze Beneath the Lake (or Changing of the Guard) in their saves.

 

The solution is getting tested and scheduled to appear in the next patch.

 

Thank you for your patience, folks - I know this issue in particular has been significant.

 

Btw, I take the chance to remind you that you can always have Lady Webb give you an invite if you've angered one of the factions from which you acquired a second quest (Winds of Steel, Bronze Beneath the Lake and Changing of the Guard - e.g. attacking one member of the Dozens if you've got Bronze Beneath the Lake will make Webb give you the invite).

 

Jorge



#47
Insolentius

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Are players who still haven't reached that stage safe from this bug in the 1.04 version?



#48
Oscuro

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We found that it was still possible to hit a particular dialogue path with Clyver that would let you pick up Winds of Steel even if you had Bronze Beneath the Lake or Changing of the Guard active/completed.

 

In order for this to happen, you'd have to first ask Clyver about a second job (after finishing Built to Last), then decline to take it and get, instead, the second quest from either the Dozens or the Doemenels. After that, asking Clyver about the animancy hearing invite can bypass the checks against the other quests being already active in the journal.

 

tl;dr version: Yes, it's possible in 1.04, but it requires a rather unusual set of actions for the issue to occur.

 

Jorge


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#49
maddogg2216

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We found that it was still possible to hit a particular dialogue path with Clyver that would let you pick up Winds of Steel even if you had Bronze Beneath the Lake or Changing of the Guard active/completed.

 

In order for this to happen, you'd have to first ask Clyver about a second job (after finishing Built to Last), then decline to take it and get, instead, the second quest from either the Dozens or the Doemenels. After that, asking Clyver about the animancy hearing invite can bypass the checks against the other quests being already active in the journal.

 

tl;dr version: Yes, it's possible in 1.04, but it requires a rather unusual set of actions for the issue to occur.

 

Jorge

 

This seems to focus on The Knights/Dozens conflict but it doesn't seem to help me with the Doermel's. I even went to kill the Dozens leaders to drop the quest and the father still won't give me his follow up quest. I can get the quest from Lady Webb but that's not how I want this storyline to go. I can continue to do other quests while a fix is being implemented at least so it's not a huge heartbreak for me yet.



#50
Oscuro

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With the retroactive fix included in the upcoming patch, all three faction leaders will invite you to the hearing provided that you've completed their second quest - even if you have another faction's second quest in the journal (so, in the Doemenel's case, completing the Changing of the Guard will have them get you in the hearing).

 

This assumes there's at least one of those second quests completed.

 

The leaders will only give you these quests if you've not accepted a second quest from one of the other factions - that's intended, even if you murder a bunch of people of that faction, because the factions want to know that you're working to further their interests (a character that helps their enemies first and then slaughters them will not cause a faction to be forthcoming with its trust).

 

Jorge



#51
Entarion

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The leaders will only give you these quests if you've not accepted a second quest from one of the other factions - that's intended, even if you murder a bunch of people of that faction, because the factions want to know that you're working to further their interests (a character that helps their enemies first and then slaughters them will not cause a faction to be forthcoming with its trust).

 

Jorge

 

So If I accepted first quest from the Dozens and Knights and then accepted second quest from Dozens (before Winds of Steel quest) then there is no way for me to get second quest from Knigts and therefore invitation for hearing (even after patch) ?



#52
JiminyJickers

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The leaders will only give you these quests if you've not accepted a second quest from one of the other factions - that's intended, even if you murder a bunch of people of that faction, because the factions want to know that you're working to further their interests (a character that helps their enemies first and then slaughters them will not cause a faction to be forthcoming with its trust).

 

Jorge

 

So If I accepted first quest from the Dozens and Knights and then accepted second quest from Dozens (before Winds of Steel quest) then there is no way for me to get second quest from Knigts and therefore invitation for hearing (even after patch) ?

 

Yeah this is completely confusing.  I just ran into this bug and there is no way I want to restart the game, I don't even have a save before I accepted the second Dozens quest.  I want to continue with the knights.  So is the next patch going to fix it so that if you have accepted "The Bronze Beneath the Lake" quest and not done it, you can continue on with the knights?

 

Otherwise, there must be a console command or edit to rip that quest out from your journal.  I just can't face replaying it all right now, this is so gutting.



#53
Powerpaul

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If you want to join the crucible knights and you are beeing rejected by clyver because of accepting the second quest of the dozens, you can just edit the conversation file accordingly :)


Open following file with editor or notepad:
\Pillars of Eternity\PillarsOfEternity_Data\data\conversations\02_defiance_bay_first_fires\02_cv_clyver_rimgund.conversation

(Make a backup file at this point, just for safety if you screw it up)

Then search for: "n_MercenaryHire_State"
You will find two matches in the file looking like this

<Parameters>
<string>n_MercenaryHire_State</string>
<string>GreaterThan</string>
<string>0</string> 
</Parameters>

Change them both to this:

<Parameters>
<string>n_MercenaryHire_State</string>
<string>GreaterThan</string>
<string>1</string> 
</Parameters>



This will just increase clyvers limit for the variable indicating your progress of the dozens questline. 
(You can increase the limit probably even further if you take a higher number than 1...)



#54
KnightBaron

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So, hacking the game is the only way forward huh? I am disappointed. :(



#55
Albatros

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So, I have version 1.05 now and still I can't finish "Steel Winds" quest. I can get the invitation from Lady Webb if I smashed all factions, but it's not good solution to my paladin hero. Is there anything to I can do?



#56
Turtles All The Way Down

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I'm having something of a similar issue where I've finished Winds of Steel (and Built to Last) with the knights, and I can talk to Clyver about an invitation to the Animancy hearings and he agrees to sponsor me, but when I return to Lady Webb I only have a dialogue option of telling her that I've burned bridges with all 3 groups. At this point I've done no quests with house Doemenel, in fact I can't even remember if I've been inside their house, and the only quest I've done involving the Dozens was Rogue Knight.



#57
EnabrenTane

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As a work around you can replace Lady Webb's conversation file:

https://gist.github....23f03bd24173bd0

This will allow you to choose any option.


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#58
DeeLiberty

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I want to thank everyone for the additional info and files.

 

We've narrowed down the issue, which involves getting Winds of Steel from the Crucible Knights while having been already "committed" to help either the Dozens or Doemenels, and we'll include the fix for this soon (likely going into the next patch).

 

This issue was unrelated to what affected eRe4s3r's game (resolved already in the upcoming patch), but this thread alerted us to the additional problem.

 

Thank you again for your help and patience, folks.

 

Jorge.

 

Hello Jorge,

 

Was the bug fixed? I encountered it just now, I cannot get the 'Winds of Steel' quest from crucible knights.

 

Thank you,

DeeLiberty



#59
darrenkitlor

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Can't get Winds of Steel either. I saved Dunstan but have been asked to meet the Courier by The Dial but no one is there. There's also no Winds of Steel quest in my journal. Built to Last is marked complete







Also tagged with one or more of these keywords: Progression Bug, Main Quest, Scripting

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