LadyCrimson Posted March 30, 2015 Share Posted March 30, 2015 I don't understand it either, but to each their own, as they say. If it immerses some that much to walk slowly through a game, more power to them. And as I said before, a walk toggle is not something that's going to impact anyone who doesn't want to walk. Technically speaking, it may require different/more animation work and thus could be why it wasn't added in (time and maybe cost factors to add it late in development, if they hadn't planned on it from early on). Myself not liking to walk, I think it's largely real-time consideration (and impatience) - games like these can take enough hours as it is to experience fully/multiple times without my adding to it by taking 10+ minutes to walk from one end of town to another. “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts Link to comment Share on other sites More sharing options...
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