How to kill the bears in the cave with a level 2 wizard.
Stealth... cast slick infront of bears, cast Fan of Flames Twice.
May take a few times... since you know.... AOE attack by the Wizard makes an accuracy check and Wizards accuracy sucks.
Unless you are elf... then all good...
Honestly I have to say the STAT system in the game is retarded.
MIGHT effecting spells is just wrong... and how its put forward in game is physical might...
In Pillars of Eternity Wizards can armwrestle most warriors and win...
Case in point is level 1 Wizard pushing down a wall because he is muscles MacGee.
The GAME itself repeatedly refers to situations that MIGHT is muscle based and so its actually Wizards time to step up to the plate when you need might... its a horrible mechanic that completely breaks immersion.
Of all the things... that alone should never had stayed to release.
So many ways to do it that didnt totally screw Role playing... its actually my biggest annoyance with the game.
If they wanted to do it right they would have seperated damage increase...
Might=physical damage by Physical acts.
Resolve=Physical damage by force of will(Paladin/Priest abilities as example)
Perception=Increased Duration/AOE for spells/abilities.
Perception is important for any class that deals with the arcane it directly effects how effective a spell will be, while two Wizards could both command the same raw power, the perceptive Wizard can sense and hence direct arcane energies more effectively increasing the duration and area of effect.
Edited by Phoynix, 06 April 2015 - 05:11 PM.