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[480] Weapon and Shield style talent not giving proper bonus.


Headbomb

Question

[Description of the issue]

The Fine deflection bonus (and similar) on shields are ignored by the Weapon and Shield style talent.

 

[DETAILED list of steps to reproduce the issue AND what to look for]

Example:

1) Create game, any character works, but human/fighter/aedyr with 10 stats everywhere will make things simpler.

2) Inspect character. You should have a sword and shield, and have 40/20/20/20 for defenses.

2) Bring Character to Level 2, select Weapon and Shield style for talent. You should now have 53/23/48/23 for defenses. (You may have to exit the inventory and unpause the game to see these values.)

4) Equip BB Priest's Fine Large Shield. You now have 62/23/48/23 defenses. (You may have to exit the inventory and unpause the game to see these values.) This is incorrect and leaves out the bonus given by the Fine property.

 

The Large Shield has naturally +5 Deflection over Medium Shield, and the Fine property give +4 Deflection. With the Weapon and Shield Style talent, the shield's deflection bonus should apply to Reflex as well. The Deflection and Reflex bonus should therefore be both +9 Higher than with the Medium Shield. This would bring defenses to 62/23/52/23.

 

[Expected behaviour]

Any property of shields that gives a Deflection bonus (Fine, Exceptional, etc...) should also increase the Reflex defense for characters that have the Weapon and Shield Style talent selected.

Edited by Headbomb
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