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Volley and shock tactics


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OKay, so PoE has firearms, correct? The firearms are powerful, correct? Here's a thought borrowing from Celtic early-modern infantry tactics: equip every party member's second weapon as a musket. At the start of combat, fire once into the enemy and then melee. The volley should give you a tactical edge, in what would otherwise be used to wait for the enemy to reach the front lines, and with the immediate swapping out of the muskets, you avoid the main disadvantage of the long load time. Furthermore, if you constrain the fire (at least group wide) to a single volley, you don't need to buy so many rounds. 300 rounds should last a full party for fifty encounters (prefaced by musket fire).

 

Is this viable? Has anyone tried this? Has everyone already tried this? Thoughts?

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Yeah this is a really great technique, the arquebus does a huge amount of damage so you can just explode a couple of guys instantly then rush in and do your normal fighting. You don't need to worry about ammo though, the game just assumes you always have some.

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Even better - i heard that many of beta testers "developed" tactic based on multiple firearms and quickly switching them at the beginning of the combat and after they (firearms) were "used" they switched to melee/spells.

Nice. Which is also a historical firearm tactic (albeit for pistols in the 18th century.)

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@Verenti: you will probably enjoy that video 



It's from previous beta build, but it is still viable (hopefully weapon switching is fixed to be consistent in 480 or release build).

The problem starts when rogue gets some agro - with guns you are pretty much rooted once reloads kick in. Also doesn't work that well in larger engagements - big alpha strike won't help against many small enemies.

So it has it's pros and cons ;)
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