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http://www.rockstargames.com/videos/video/11267

 

GTA V PC trailer. And no delay announcement!

I hope with the FPS perspective the game actually has decent immersion and feels and plays better than open world games tend to. I was getting hyped, then I finally played Sleeping Dogs and that game ruined my need to play another open world game anytime soon. But since there's so few FPS games anymore and the setting is in Cali, I'm still somewhat interested even though it's another open world game - hopefully it doesn't completely feel like one..
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Nice look into how development of the game for "mass audience" looks like :p

Text game, The Writer Will Do Something

 

http://mrwasteland.itch.io/twwds

 

It's really worth reading ;)

 

EDIT: And here you can find few words from the author.

 

http://arstechnica.com/gaming/2015/04/play-the-game-that-shows-how-hard-it-is-to-make-a-good-game/

Edited by Mamoulian War

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
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My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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Heh, did the same... but that doesn't change the fact I won't be playing the titles again in the next 10 or more years. Still feeling completely Stalker-burned-out.

"only when you no-life you can exist forever, because what does not live cannot die."

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"Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin.

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Looking forward to the expansion and I'm not even into Act III yet. Card game and tabletop RPG not so excited about since I don't get to play a lot of group games anymore, but I know others do so cool beans. I assume they will be working with the Pathfinder guys?

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the only thing I want now is a Pathfinder game on PoE engine

Walsingham said:

I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.

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I would love to see PF game on PoE engine, but with proper turn based combat!!!

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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the only thing I want now is a Pathfinder first-person aRPG on Bethesda engine

 

Fixed that for you. original.gif

 

Desecrated that for you.

 

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Pathfinder is the closest they'll ever get to playing a new D&D 2.5  :dancing:

 

anyway, you guys are fixating too much on turn based combat. phase based is clearly superior

Walsingham said:

I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.

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I don't care what any of you people want, I just want Jade Empire 2 (or just a wuxia RPG, it doesn't have to be made by Bio)

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🇺🇸RFK Jr 2024🇺🇸

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So another DX game is soon ?  https://webcache.googleusercontent.com/search?q=cache:zGYGCbR61ZAJ:kanobu.ru/news/square-enix-anonsirovala-deus-ex-mankind-divided-376018/+&cd=1&hl=ru&ct=clnk&gl=ru

 

 


Square Enix has announced the continuation of the famous cyberpunk series Deus Ex. The new part was subtitled Mankind Divided, it will tell us about how the future society was divided into castes augmented and ordinary people. In the middle of the action will be our old friend Adam Jensen - the protagonist of the game.

As in Deus Ex: Human Revolution, the events unfold in different parts of the world. For example, in Prague, Czech Republic, Jensen will have to sort things out with Victor Marchenko - an officer in the so-called Coalition of Human augmented (Augmented Rights Coalition).

The choice offers two styles of play: "quiet" passage and open battle. Artificial intelligence of enemies became better than Deus Ex: Human Revolution, play, respectively, will be more difficult. Enemies travel in groups and if suspected something was wrong, summoned colleagues together to explore the dark corners. No more single dummy.

In an open battle Jensen also have hard times: opponents bypass with flank attack of the entire group. Also at your disposal will go more useful implants. Now, Adam can not only see enemies through walls, but also scan them for electronics and ammunition. Hacker will allow the implant to hack turrets and computers at a distance (as in the Watch Dogs).

Do you remember the blade in the hands of Jensen? In Mankind Divided is a lethal weapon will receive an alternative type of attack - Adam learned to shoot a crossbow as a blade. Fans of "noisy" passing too will be satisfied: Jensen blinds enemies smokescreen and with the help of X-ray vision shoots them from an automatic rifle.

For protection from enemy fire can be briefly activated nano-shield and then bullets will bounce off the chest of Adam. In general, mechanical augmentations of Human Revolution remained untouched, but the amount of improvement has increased markedly.

The plot of Deus Ex: Mankind Divided remains a mystery. Developers do not plan to migrate from a previous save of the series - solutions Human Revolution players will not have consequences, and none of the four endings Human Revolution will not canonical.

For this reason, we have to say goodbye to some of their favorite characters, including and (spoiler!) Pilot Farid Malik. In one of the missions of Deus Ex: Human Revolution Farida plane was shot down on approach to the landing. Life charming pilot was in the hands of players: could repulse enemy offensive and save Malik or throw it to die at the crash site. In Deus Ex: Mankind Divided on the job we will deliver new pilot - Elias check.

Developers do not plan to transfer stored from the previous part of the series - solutions Human Revolution players will not have consequences, and none of the four endings Human Revolution is not canonical.

The developers promise that additional work will have an impact on the gameplay. For example, if Adam decides to cross the road bandits in the beginning of the game, then later one of the crime bosses can considerably spoil the blood of the main character, set on a group of bandits in the next story mission.

Game development studio is engaged in Eidos Montreal. Deus Ex: Mankind Divided be released on the PlayStation 4, Xbox One and PC. Release date will be announced later.

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Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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anyway, you guys are fixating too much on turn based combat. phase based is clearly superior

Can't say I wouldn't at least be mildly intrigued by a Frozen Synapse-ish RPG. Would need to be simplified though, it's easy to fall into the endless chasm of overthinking in that game.

 

"I delay the sniper here for 2 seconds, and let the enemy RPG hit that wall in my path, rush through the hole to that window, then point the sniper at the opening and make him ignore any person coming from northwest. Aaaand GO"

*shotgunner comes around the corner during first 0.5 seconds and kills my sniper*

 

"grrrrrrrrrrrrrrRRRRRRRRRRRRRRRRR!!!!"

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Glad to hear there will be a new Deus Ex, HR was well worth my money.  Bummer about the lack of plot carry over, but not exactly surprising.  Bioware seems to be the only developer that really cares about that kind of stuff.

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Please don't let Deus Ex end up like Thie4f and absolution. I still don't understand how a studio that made one of my favorite games of the past decade pump out two mediocre titles.

Edited by Syraxis
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