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Better Attack Animations


Luridis

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Whatcha all think? :grin:

 

ATTACK_left_test.gif

Fere libenter homines id quod volunt credunt. - Julius Caesar

 

:facepalm: #define TRUE (!FALSE)

I ran across an article where the above statement was found in a release tarball. LOL! Who does something like this? Predictably, this oddity was found when the article's author tried to build said tarball and the compiler promptly went into cardiac arrest. If you're not a developer, imagine telling someone the literal meaning of up is "not down". Such nonsense makes computers, and developers... angry.

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but the left one might wrong-foot any unaware enemy with the surprisingly high jump and also better signalize the attack move to the party. The flashing/lightning strike then visualizes the brutal and untamed power of his attack. Hopefully he’ll be able to jump as high when he wants to disengage though.

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I was actually just being silly. ;)

Fere libenter homines id quod volunt credunt. - Julius Caesar

 

:facepalm: #define TRUE (!FALSE)

I ran across an article where the above statement was found in a release tarball. LOL! Who does something like this? Predictably, this oddity was found when the article's author tried to build said tarball and the compiler promptly went into cardiac arrest. If you're not a developer, imagine telling someone the literal meaning of up is "not down". Such nonsense makes computers, and developers... angry.

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