I see. It's true that the trade-off changed in a way that armor is penalized, but do you think the trade-off in the current patch is fine?
I don't think so and feel like they still have to balance this at some point, so they might as well slow down the game before they fine tune this before they fine tune it once before and once after.
Again, I feel like this should depend more on the neccessity of armor, that is AI and damage of enemies.
Edited by Doppelschwert, 16 November 2014 - 03:22 PM.