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Minor try catch errors from my output_log


Sensuki

Question

Output log contains these thrown errors

 

 

 

NullReferenceException: Object reference not set to an instance of an object

  at UIInventoryManager.OnDropPaperdoll (UnityEngine.GameObject sender, UnityEngine.GameObject other) [0x00000] in <filename unknown>:0

  at UIInventoryManager.OnClickPaperdoll (UnityEngine.GameObject sender) [0x00000] in <filename unknown>:0

  at UIEventListener.OnClick () [0x00000] in <filename unknown>:0

 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.AudioSource:Play (ulong)

  at UnityEngine.AudioSource.Play () [0x00000] in <filename unknown>:0

  at TimeController.set_Paused (Boolean value) [0x00000] in <filename unknown>:0

  at UIActionBarOnClick.HandlePause () [0x00000] in <filename unknown>:0

  at UIActionBarOnClick.Update () [0x00000] in <filename unknown>:0

 

NullReferenceException: Object reference not set to an instance of an object

  at SoftParticleController.Start () [0x00000] in <filename unknown>:0

Edited by Sensuki
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