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Meaningfull encounters versus easy but many encounters


Mayama

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I always felt that BG etc. played to its strength when you fought hard opponents and felt appart when you waded through tons of easy encounters. Right now in the beta it feels like the game constantly throws boring and easy fights at you.

 

I just wanted to start a discussion about that, what do you guys think? I personaly prefer few but challenging encounters to many easy ones. The secret cult temple for example would be alot harder if the cultist would call for help or everybody that hears the fighting noise would try to find out what is happening.

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