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The Future - Or whatyouwannasee?


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So, considering this is a long term licensing agreement (and assuming things go well) I would like to know what YOU want out of this.

 

So yeah, a crpg. But what kind of crpg? Perhaps in the style of Fallout? Or more like a 1st person game in the vein of might & magic? Maybe focused on interaction like Ultima or Divnity?

 

Something completly different? After all, this is for digital products in general...........

 

Golarion Pinball?  :dancing:

 

 

 

Let's hear it!

Edited by C2B
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Linear third person action game with an emphasis on setpieces and quick time events.  :fdevil:

Edited by Keyrock
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Linear third person action game with an emphasis on setpieces and quick time events. :fdevil:

Troll. Lols.

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On a serious note, party-based, turn-based, first person cRGP.  Might & Magic X kind of got my juices flowing for that kind of game again.

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🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

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Isometric turn based tactical party cRPG.

 

This,

 

With copy pasted combat from ToEE

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My youtube channel: MamoulianFH
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6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

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26) Journey - PS3 - 22+ hours

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Oh and I would love to see cRPG version of Curse of the Crimson Throne AP!

 

EDIT: And of course good quality editor, so I can create some of my favourite modules and play them with my Tabletop friends :)

Edited by Mamoulian War

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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I'll go out on a limb, and say a 3D open world sandbox version of a CRPG, but with deep story, plenty of great NPCs, with reactivity and faction agendas, but I can skip interaction of the depth that Ultima VII had - I'd much rather have an emphasis on plenty of fun and varied maps, endless exploration, as well as bestiaries filled to the brims. :) 

*** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***

 

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  • 1 month later...
  • 2 weeks later...

Something involving Old Ones, Kaiju, and Space Dragons.

 

All in what Lefred proposed.

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  • 1 month later...

I would like to see isometric exploration and character interactions done similar to Divinity Original Sin.  For combat I'm split between a point system similar to Divinity or something more traditional like squares as you would see on a tabletop game of Pathfinder.  Either way I think it should be turn based if you are looking to replicate a tabletop experience.  Or if you are going with a cRPG style one of my favoruite RPG combat systems was Dragon Age Origins but not a fan of Baldurs Gate combat.

Combat should have awesome animations not just the same wack to enemies. Maybe close ups of the action during attacks.  Crits should be brutal especially crits that kill off the enemy.  I know that would be hard because you would have to make various animations for different enemies but would love to see it.

I would love to see actual dice rolls for combat and other interactions (or at least option to see them).  Hell maybe even as some cheap DLC thing you can sell various styles of dice or have some cool ones you can win in game.

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