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Constant Recovery wrongly described as "Modal"



This is probably a leftover from old design / something yet-to-be-updated, but I thought I'd point it out



To reproduce

1) Create a fighter.

2) Select the fighter.

3) Notice that the Constant Recovery ability is in the UI as if it were a Modal ability.


Expected behaviour:

Constant Recovery should not be in the selectable abilities. It could, however, be in the "active effects" (i.e. a buff icon) on top of the character portrait.


Edited by Derek M
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Hey there, yes Constant Recovery is actually the fighters passive ability and should not be shown on the skill bar. This is an issue we are aware of and will be fixed in future updates.


As always, thanks for your feedback, we really appreciate it!

- Refer to this thread if you are having trouble finding any information I requested http://forums.obsidi...eport-an-issue/

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