J.E. Sawyer Posted July 26, 2014 Share Posted July 26, 2014 It would be an enormous amount of work to up-res all of the character models for a marginal gain in image quality on two screens in the game. At the beginning of the project, I did say that we were going to be keeping the view of the characters relatively limited on these screens because it would be prohibitively expensive to model and texture them all at a high level of detail. We have six races and two sexes that can equip dozens of different suits of armor/clothing with dozens of different weapons and shields. The only way we could author all of these models with our budget was to limit the mesh density and texture size. Sorry. 14 twitter tyme Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now