I cant imagine there wouldn't be rest spots inside dungeons. That would be...terrible.
Just the thought of it makes me wanna or maybe
Actually I’m against this! I hate the resting in the middle of a dungeon.
It must make sense and that depends on the Dungeon.
But lets say you are a cave. Inside the cave there are Bears. You kill some of them, and then you rest. So if you are careful the other bears may not want to attack you.
In that cave I would have no problem.
But let’s change the setting to, an Evil Mage Dungeon.
Lets say you kill half his minions to get there, for me its moronic to be able to sleep there, and still feel the world is real, alarms should sound, the mage should try ambush you, not 3 skeletons and what not, but a big ambush, with traps waking up in the middle of a fireball, or maybe some of your companions as hostages, or dead even. All depending of multiple skill checks and what not, but it should always should carry a consequence resting in dungeons you are invading, where people should roam and live there.
Resting in next to a room filled with bandits and with only the consequence that you where ambushed by 3 regular bandits its not enough.
That’s why I support going back to some sort of base camp, maybe that I set near the big dragon lair, but still not inside his lair.