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No romances confirmed


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I swear this forum could be a poster boy for strawman arguments and hyperbolic statements.

 

Oh yeah and lets not forget metaphors that make no freaking sense in regards to the topic being discussed.

Edited by Sarex
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"because they filled mommy with enough mythic power to become a demi-god" - KP

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When at the start of Witcher 1, in Geralt's weakened state Triss shares a bed with him, that scene reinforces that she still cares about him (they have a looooong history) and thinks that he's valuable and not a lost case. It's "friendly sex", in a sense, a gift of self-esteem. Geralt doesn't really "take her", rather it's Triss who "elevates" him.  It's a powerful moment, right at the start of the game, and without building up influence points to win her over. It has a detailed history behind it (which you'll get to know over the course of the games), it is embedded in the story, the motivation is there, the dialogue makes sense -- all the boxes checked for a sex scene that is wholly appropriate. So you can even do a fitting sex scene in the first hour of the game -- if you do it right....

Uh what?  The sex scene with Triss was about as emotionally charged as when I go to the grocery store to buy eggs.  The Witcher 1 is the poster child of how NOT to do "romance" in a game.  Hell it even contradicts his character in the books where he actually tosses Triss off him more than once saying he is over her.  Yet in the games he is more than happy to hop in the sack with her and remembers feelings that he never even had in the first place.  Not to mention the Lady who kills chickens for a living... the chick he escorts home one night, Shani because she will give it up for basically anyone but Dandelion, the Princess who he should actually be anything but attracted to...

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Anyway I already explained that this game seems to havr less and less group interaction... I really hope I see proof for that being a wrong assumption in the next updates...

How in the world does one conclude that since there's no romances then that means there will be less group interaction?

 

That doesn't even qualify as pessimism. It's just a flat out complete red herring. Romances in video games usually do the complete opposite. they tend to LIMIT group interation, not add to it, since by definition, a romance is a series of personal interactions between TWO people, while Group Interaction thrives when there's more than 2 interacting.

Edited by Stun
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Anyway I already explained that this game seems to havr less and less group interaction... I really hope I see proof for that being a wrong assumption in the next updates...

How in the world does one conclude that since there's no romances then that means there will be less group interaction?

 

That doesn't even qualify as pessimism. It's just a flat out complete red herring. Romances in video games usually do the complete opposite. they tend to LIMIT group interation, not add to it, since by definition, a romance is a series of personal interactions between TWO people, while Group Interaction thrives when there's more than 2 interacting.

 

You're wrong.

 

http://www.youtube.com/watch?v=xTw8hnPG2Kg

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Romances between you and fellow adventurers seem to be a de facto feature of role-playing games today. But Obsidian isn't doing them in Pillars of Eternity.

 

"We're not doing romances," said Sawyer, "but [the other characters] do have pretty detailed stories, they do have their own personal motivations and goals that sometimes align with yours and sometimes they don't. They interject into your conversations, they argue with you, they argue with each other."

Sounds good to me. I've always said I wanted interesting, reactive characters whether that included romance or not. I'd rather them not do them than do them poorly (I know some people believe they can never be done anything other than poorly but haven't really subscribed to that line of thought personally).

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

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Isn't it the case that anything verbally defined aloud as a bromance stops being a bromance and is just awkward?

So I think they're still good. ;)

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

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But what about bromance?

 

Bros (or brodettes, to not exclude anyone) who can't handle it just must settle down with "nomance" just like the females of our prestigious species. Too bad. :p

 

(I know that was out of your context, but I couldn't help it -- please forgive me.  :cat: )

Perkele, tiädäksää tuanoini!

"It's easier to tolerate idiots if you do not consider them as stupid people, but exceptionally gifted monkeys."

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I have not played DA2 so I don't know what the romances feel like when you're actually familiar with the chrs./game etc, but that video above is cringe-worthy when viewed on its own. The voices, the script, the execution. But that's a major problem with trying to cite examples of romance stuff, in any medium. Romance is based on emotional attachment, and thus most of the time, seeing snippets of it out of context, when one has no attachment, is often not enjoyable viewing. :lol:

 

To be clear, I very much like characters in games where I feel an emotional attachment to them, whatever the reason - could be romantic (or just "rawr, s/he's hot), could be the bromance, could be just a general respect/grand friendship attachment or even just that the voice-snippets make me laugh, so I remember them.  For me, I often become attached to tragic type characters, where romancing them in-game would often make me feel as if it'd actually be a betrayal of the character aspect that made me attached to them in the first place, so perhaps that's why I don't tend to want to see one played out. :)

 

I actually like unfulfilled relationship arcs as well. There doesn't need to be consummation in order for something to feel a bit romantic/emotional and indeed even in real life, such feelings often go no farther than the initial flirts, for various reasons. And sometimes the wanting is more interesting then the actual having.

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“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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Jade Empire predated Dragon Age II, so technically DA2 was the "getting worse" bit...

 

And IIRC you could get a threesome with Zeveran and Isabella or Isabella and "hardened" companion in DA1 too couldn't you?

Edited by Amentep

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

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Well, good to hear the romance weirdos lost out.  Wonder what that clown Merin thinks of this.

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Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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I have not played DA2 so I don't know what the romances feel like when you're actually familiar with the chrs./game etc, but that video above is cringe-worthy when viewed on its own.

It's twice as cringe-worthy when viewed in context.

 

Bioware messed up horribly, like they did with everything in DA2. They put a threesome in DA:O and it worked rather well, so their mindset of course was "hey, lets do it again for the sequel, but lets make it more in-your-face awesome so the kiddies will love it even more!"

 

IT FAILED. It induced nausea instead.

Edited by Stun
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Oh my god a banana omelette sounds really good right now ... I wonder if anyone has ever made one. Maybe a little brown sugar somewhere, more fruit bits, definitely cream cheese ... hmm

 

You could go for a banana souffle, which is almost the same thing. Mmm...

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"It has just been discovered that research causes cancer in rats."

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If you try to make a banana omelet, you'll actually end up with a banana pancake. They're really tasty. We often have them for breakfast. 

 

Recipe:

 

1 banana

2 eggs

some vanilla (optional)

 

Mash the banana extremely well, with a fork. Mix in the eggs and vanilla if you're using it. Fry on a buttered or oiled pan, serve immediately, plain or with stuff you'd put on a pancake..

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I have a project. It's a tabletop RPG. It's free. It's a work in progress. Find it here: www.brikoleur.com

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Oh my god a banana omelette sounds really good right now ... I wonder if anyone has ever made one. Maybe a little brown sugar somewhere, more fruit bits, definitely cream cheese ... hmm

 

Are these some sort of sexual metaphors? 

 

Could be. But sometimes a banana omelette is just a banana omelette... :sweat:

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"It has just been discovered that research causes cancer in rats."

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It doesn't get better, it gets worse.

 

http://www.youtube.com/watch?v=y8hqAH2D8S4

Oh God, it was so SO badly done. I mean, what the hell. I can't even start to put words on how bad it was. It's just BAD. And I can't explain why.

 

The best part was the guy having no voice.

 

Edit: I just watched the DA2 vid too and hell, it was better just for the sheer stupidity that was. And I thought Saints Row 4's romances were parodies. Hell, it was just blatantly imitating the real deal.

Case in point:

http://www.youtube.com/watch?v=IdVVqAmTax0

You know there is something wrong when a game based on non-sensical fun doesn't even have to exagerrate to look like the original material.

Edited by Auxilius
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Edit: I just watched the DA2 vid too and hell, it was better just for the sheer stupidity that was. And I thought Saints Row 4's romances were parodies. Hell, it was just blatantly imitating the real deal.

Case in point:

http://www.youtube.com/watch?v=IdVVqAmTax0

You know there is something wrong when a game based on non-sensical fun doesn't even have to exagerrate to look like the original material.

^the difference between that one and the other two is that at least the Saints Row one is trying to be funny. So it works. The other two are just...bad. They fail so terribly at what they're trying to do that it just feels embarassing.... What's that term? Uncanny Valley? Edited by Stun
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Dragon Age - give Morrigan jewellery - she bangs you, sure, but you missed out how your sexual prowess also boosts her magical powaz.

 

That's right, the player is rewarded for having sex with NPCs - it also makes them more powerful.

 

Your argument is bunk, to put it mildly.

My argument had nothing to do with giving Morrigan jewelry or banging her to produce an increase in her magical powers.

 

Making sheer reference to a character in a game, in an example, does not automatically make me condone or tout any and all aspects of that character's implementation in that game. There are plenty of things that were done horribly with Morrigan, as well as romance, in DA:O.

Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u

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Well, I feel a little disappointed because I enjoy a bit of romance in my games. Still I assume the devs decided romance wasn't a good fit for the story they're telling and I respect that even if it doesn't align with my preferences.

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priestess2.jpg

 

The Divine Marshmallow shall succour the souls of the Righteous with his sweetness while the Faithless writhe in the molten syrup of his wrath.

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Now I'll never be able to make a party where two male fighters can build a good ol' fashioned Spartan bond that flowers into a loving relationship after they retire from adventuring. Headcannon it is.

 

I'm kind of fine with this decision to be honest. I liked some of the romance options in Baldur's Gate 2 as it made sense with how fleshed-out the NPCs were, but I can completely see why the overarching plot of a campaign could overshadow something like romance. Depending on just how world-endy the situation is, I don't think "this mage who saved my life is pretty attractive and seems like good relationship material" would be the first thing to pop into people's heads. Too much in the way of sexual tension and romance is part of what ruined Mass Effect for me. It was nice to see a more relaxed side of certain characters but sometimes I was like "holy **** can this wait, the fate of the galaxy is on the line." It can work in some scenarios but I don't really think Eternity will be worse off without it. 

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