I think respec should at least come at a cost to the player like it did in Mass Effect (I think it was 10,000 element zero in ME2, I can't remember what it cost in 3 or if it was even possible).
Was that really a "cost," though? I mean, you could easily get that much element zero, with a little planet-scanning effort. You could get all element-zero-based upgrades and still have enough left over for at least a couple of respecs. And, really, I don't see anyone ever legitimately having a reason to respec more than once.
I can't remember if you could do it in 3, either... I think you could?
am thinking if poe is similar to mass effect 2 or 3 wherein only meaningful customization beyond class choice is deciding which 2 abilities not to be eventually maxing out, there will be considerable negative backlash.
HA! Good Fun!
I think it's an atrocity to bring up ME in this discussion. The game is obviously an action/rpg hybrid compared to PoE, a pureblood RPG.. so it' not really fair to compare the shallow RPG elements of that game to PoE - it's more fair to compare it to changing perks on the fly in CoD.
If there is a respec, I'd put it in the form of a potion you get in a side-quest, only if you play your cards right, and only once. That's it.
Edited by Infiltrator_SF, 19 June 2014 - 12:26 AM.