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#21
Posted 20 January 2014 - 03:49 PM

I'm sorry, but if a friend shows me his sketch book and says "check out this portrait I've been working on," I'm not going to say "OMG, YOU FORGOT TO DRAW IN HER OTHER EYE! ALSO, IT'S NOT EVEN COLORED!"
I'd probably say "that's pretty cool. I guess you've still got a little ways to go there, what with that other eye not being there. Also, are you planning on coloring it? Because I think it would look quite nice if colored."
That being said, it would probably be prudent of them to tack on some blatant "this is alpha footage" notice onto that trailer, because, yeah, random people seeing it aren't going to think it isn't just a "Hey, our game's coming out pretty soon, and here's some footage from it!" trailer. Unless... did the trailer actually have an "alpha footage" notice in it? I can't recall...
#22
Posted 20 January 2014 - 04:43 PM

Attacks will result in impact animations using our Interrupt/Concentration system, which means that sometimes they will play and sometimes they won't depending on the attack being used and the stats of the attacker/defender. However, every time a character gets hit it will always play a particle effect (blood, flames, sparks, etc.).
- Sir Chaox, Madzookeeper, Elerond and 5 others like this
#23
Posted 20 January 2014 - 08:01 PM

It's not completely unfounded fear.
Obsidian also forgot to add hit animations and a lot of attack animations in NWN2,
and then also forgot to add them in any of the patches or extensions.
"Fear" is an awfully strong word. I mean, it's not like you're going to lose sleep when your hand-painted Warhammer figures fail to flinch and ragdoll when killed, right?
...right?
Edited by AGX-17, 20 January 2014 - 08:02 PM.
#24
Posted 29 January 2014 - 07:26 AM

It's not completely unfounded fear.
Obsidian also forgot to add hit animations and a lot of attack animations in NWN2,
and then also forgot to add them in any of the patches or extensions.
"Fear" is an awfully strong word. I mean, it's not like you're going to lose sleep when your hand-painted Warhammer figures fail to flinch and ragdoll when killed, right?
...right?
I'd lose sleep if they did that.
- Lephys likes this
Also tagged with one or more of these keywords: Gamebreaking, error, animation
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