You cannot judge anything yet.
That's a bit of an overkill reaction (to the opposite extreme). It's not that we can't judge anything. We can judge plenty. But, mainly:
1) Certain things are pointless to judge (such as stuff that hasn't even made its way into the game build yet)
2) Judging things using "what this should do/be when the game is complete" is pretty pointless.
That's all I'm saying. Don't judge a half-painted wall by saying "Man, the rest of that wall is TOTALLY still unpainted! That's a TERRIBLE design!" And don't judge things until you can actually see them. "I'm waiting for dessert, but it's not even on the table yet to taste, so... this absence of dessert in my mouth right now doesn't taste like I think dessert should, so I'm gonna say the dessert is TERRIBLE!"
I don't think anything you say is going to change the development in anyway these are professionals that know what they are doing and have everything set up to go exactly as they need to to make there budget and time line.
Your Judgemnet on the development isn't going to change there pipeline. Say what you like if that satisfies you.
This after all is all about letting people see the development process.
your wall metaphor is horrible along with your desert.