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I already knew that The New Kid, a.k.a. "Sir Douchebag", would be a silent protagonist. However, I always took that to mean that, while the player character wouldn't have a VA, there would still be some kind of dialogue system - like in other Obsidian games. But, after watching the gameplay trailer, I'm not so sure anymore...

To me, RPGs are all about interactive dialogue and moral choices. That's the reason I've never really liked jRPGs (okay, that's not completely true - I used to love them back in the mid-'90s, but that was a long time ago). I knew this game would have FF-esque combat when I pre-ordered it, but I also knew there would be character customization and that it was being developed by Obsidian, so I assumed it would be more "western" in terms of dialogue and decision making. Was I wrong? 

As a fan of both South Park and Obsidian Entertainment, I'm sure I'll enjoy the game no matter what, but I would still like to know: will there be any kind of (interactive) dialogue system?

Edited by Agelastos

"We have nothing to fear but fear itself! Apart from pain... and maybe humiliation. And obviously death and failure. But apart from fear, pain, humiliation, failure, the unknown and death, we have nothing to fear but fear itself!"

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While I'd be horrified if Eternity had no player 'voice', I don't much mind with South Park. Isn't the humour, and interest of the television power bound up with how it gives voice via the existing characters, and when it does so?

 

I don't want the option of telling Cartmann he's a dumbass. I rely on someone else doing it for me. Like Hitler.

"It wasn't lies. It was just... bull****"."

             -Elwood Blues

 

tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.

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I see your point. But I think being able to partake in all the childish name-calling would help me feel like I was actually part of the group, and of the South Park universe. I want to form an actual relationship with the guys. Bond with some, insult and/or bully others. That would make the game a lot more enjoyable to me, and probably to many others as well. But, like I said, I'll most likely enjoy the game either way. It's not a huge deal. But a definite answer from one of the devs would still be appreciated.

 

If there is no dialogue system, I hope the other kids will hang a lampshade on the fact that the new kid never speaks. It doesn't have to be a running gag or anything, but it would be nice if they at least commented on it once or twice.

  • Like 1

"We have nothing to fear but fear itself! Apart from pain... and maybe humiliation. And obviously death and failure. But apart from fear, pain, humiliation, failure, the unknown and death, we have nothing to fear but fear itself!"

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Different strokes, I guess. We both want to feel engaged in what's happening. But you and I get that in different ways.

 

Purely out of interest, have you ever done one of those charity vows of silence? I did one a long time ago, covered a weekend. It was really interesting socialising without being allowed to talk. Showed me the flip side of discourse.

"It wasn't lies. It was just... bull****"."

             -Elwood Blues

 

tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.

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Can't say that I have, no. In fact, I've never even heard about a charity vow of silence before. But I have spent time in Norrland (Northern Sweden), which is kind of like swearing a vow of silence since people up there are about as laconic as they come.

In certain parts, they don't even use words to express agreement. They just inhale audibly through the mouth. I guess "yes" is a bit too long-winded for them.

Edited by Agelastos

"We have nothing to fear but fear itself! Apart from pain... and maybe humiliation. And obviously death and failure. But apart from fear, pain, humiliation, failure, the unknown and death, we have nothing to fear but fear itself!"

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