Mungri 366 Posted November 20, 2013 Share Posted November 20, 2013 Or bitten and poisoned to death by a giant spider. Or mauled to death by a territorial brown bear because I wandered too close Or preyed upon by a hungry wolf. Or shot in the head till I'm dead by a bandit, rather than merely taking an arrow to the knee and no longer being able to adventure like you Or burned into a crisp by an evil wizard outside the first friendly inn I come too. Or magically held in place and clobbered to death by a bounty hunter priestess at the second Inn I go to. Or charmed for eternity and made into a sirens lifelong playtoy with a game over screen. 4 Quote Link to post Share on other sites
KaineParker 6,181 Posted November 20, 2013 Share Posted November 20, 2013 I hope you won't be happy. 4 Quote "I am the expert, asshat." - Hurlshot "I'm fine with humanity being wiped out" - majestic "I won't say what just in case KaineParker is reading" - Bartimaeus "Oh no! Is there super secret ending as well? I don’t care." - Wormerine Link to post Share on other sites
nikolokolus 805 Posted November 20, 2013 Share Posted November 20, 2013 I get it. No level scaling in other words? I sort of feel the same way, so long as there are (occasionally) some subtle hints that you are about to wander out of your depth from time to time. 1 Quote Link to post Share on other sites
Pipyui 342 Posted November 20, 2013 Share Posted November 20, 2013 If I'm not a twisted heap of poetry within my first 10 minutes of play, I won't be happy. If the gates of Hades bar my path I shall not turn away Nor cower in it's fearful symmetry For I have a rendezvous with death - The path most traveled Quoth the raven "always" 2 Quote Link to post Share on other sites
Wolfenbarg 94 Posted November 20, 2013 Share Posted November 20, 2013 If I can't optionally kill my mentor during the prologue, I'm gonna be pissed. 4 Quote Link to post Share on other sites
Rostere 1,114 Posted November 20, 2013 Share Posted November 20, 2013 Me will crush. CRUSH YOU TO GOO! 6 Quote "Well, overkill is my middle name. And my last name. And all of my other names as well!" Link to post Share on other sites
Mungri 366 Posted November 20, 2013 Author Share Posted November 20, 2013 I get it. No level scaling in other words? I sort of feel the same way, so long as there are (occasionally) some subtle hints that you are about to wander out of your depth from time to time. Hmm, not really about level scaling, just recalling my very first experiences with Baldurs Gate many years ago. And no level scaling is a good thing, but the warning isn't. There should be uber high level stuff right near the start of the game, which ofc you can skip and come back to at a higher level, but if you randomly wander there, you get gibbed. Or a quest right at the start of the game at level 1 - The quest giver gives you a wooden sword and asks you to go kill a nearby monster with it. The monster turns out to be a level 100 ogre that smashes you to goo and game over. When you skip the quest and come back later to kill it when your better levelled and geared, you get a measly 1 EXP point, and the quest giver has already died and turned into a skeleton cos you took so long, and can no longer give you his promised reward of that uber epic super edition two handed sword of instakill the whole screen in a single hit. Instead, the skeleton raises from the dead, and swings said sword in your direction. You die. Quote Link to post Share on other sites
mcmanusaur 550 Posted November 20, 2013 Share Posted November 20, 2013 (edited) If I cannot, in the process of completing the most unimaginably epic quest ever (thereby saving the world no less than three times over), simultaneously craft a functional unicycle and impale a pair of katanas into the kneecaps of seven (or any multiple thereof) children, while also reciting from memory in reverse-alphabetic order the names of all members of the in-world pantheon in the process, all within the very first 36 seconds of gameplay (not including any beginning credits of course), then I won't even be remotely content with this sorrily pathetic excuse for an RPG. Whew, glad I got that out of my system. What can I say? Everyone has their preferences in RPGs, those of some ever so slightly more particular than those of others. Edited November 20, 2013 by mcmanusaur 7 Quote Link to post Share on other sites
Sensuki 9,773 Posted November 20, 2013 Share Posted November 20, 2013 He actually sort of has a point. Not necessarily about being killed, but being allowed to rush through the dialogue/cancel cutscenes and get to the action on consecutive playthroughs. I know I don't read the BG dialogue on my 30th playthrough that's for sure. Quote Link to post Share on other sites
Messier-31 2,481 Posted November 20, 2013 Share Posted November 20, 2013 Or bitten and poisoned to death by a giant spider. Or mauled to death by a territorial brown bear because I wandered too close Or preyed upon by a hungry wolf. Or shot in the head till I'm dead by a bandit, rather than merely taking an arrow to the knee and no longer being able to adventure like you Or burned into a crisp by an evil wizard outside the first friendly inn I come too. Or magically held in place and clobbered to death by a bounty hunter priestess at the second Inn I go to. Or charmed for eternity and made into a sirens lifelong playtoy with a game over screen. Dude be havin' some serious issues. Quote It would be of small avail to talk of magic in the air... Link to post Share on other sites
BruceVC 2,781 Posted November 20, 2013 Share Posted November 20, 2013 I get it. No level scaling in other words? I sort of feel the same way, so long as there are (occasionally) some subtle hints that you are about to wander out of your depth from time to time. Hmm, not really about level scaling, just recalling my very first experiences with Baldurs Gate many years ago. And no level scaling is a good thing, but the warning isn't. There should be uber high level stuff right near the start of the game, which ofc you can skip and come back to at a higher level, but if you randomly wander there, you get gibbed. Or a quest right at the start of the game at level 1 - The quest giver gives you a wooden sword and asks you to go kill a nearby monster with it. The monster turns out to be a level 100 ogre that smashes you to goo and game over. When you skip the quest and come back later to kill it when your better levelled and geared, you get a measly 1 EXP point, and the quest giver has already died and turned into a skeleton cos you took so long, and can no longer give you his promised reward of that uber epic super edition two handed sword of instakill the whole screen in a single hit. Instead, the skeleton raises from the dead, and swings said sword in your direction. You die. I don't disagree with certain quests being too hard to initially complete but I don't see the reason for a pointless quest like in your example where you get no reward for doing it later. Also you should get some kind of warning if a particular monster is going to be too difficult. I don't see this as detracting from the overall experience? Quote "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela Link to post Share on other sites
IndiraLightfoot 5,713 Posted November 20, 2013 Share Posted November 20, 2013 If I can't warp time and space within the first 4,096 Planck uinits, I'll declare the PE universe null and void. From my fingertips, there will smatter bursts of negative-pressure vacuum energy sucking the souls out of the entire in-game cosmos. 2 Quote *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" *** Link to post Share on other sites
Messier-31 2,481 Posted November 20, 2013 Share Posted November 20, 2013 (edited) If I can't warp time and space within the first 4,096 Planck uinits, I'll declare the PE universe null and void. From my fingertips, there will smatter bursts of negative-pressure vacuum energy sucking the souls out of the entire in-game cosmos. Forsooth, a blasphemy! Everyone knows that the Planck unit (h) is a physical constant of the quantum mechanics, and its value is approx 6.62606957(29)×10−34J·s 1) ! 1) In other words it means a value of 4.135667516(91)×10−15 eV·s. Edited November 20, 2013 by Messier-31 2 Quote It would be of small avail to talk of magic in the air... Link to post Share on other sites
IndiraLightfoot 5,713 Posted November 20, 2013 Share Posted November 20, 2013 I stand corrected: I'll rephrase that: "within 4,096 Planck times in the system of Planck units." 1 Quote *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" *** Link to post Share on other sites
TrashMan 1,258 Posted November 20, 2013 Share Posted November 20, 2013 Just have party memebr voice their concern that you better run and not fight the current enemy. 2 Quote * YOU ARE A WRONGULARITY FROM WHICH NO RIGHT CAN ESCAPE! *Chuck Norris was wrong once - He thought HE made a mistake! Link to post Share on other sites
BruceVC 2,781 Posted November 20, 2013 Share Posted November 20, 2013 Just have party memebr voice their concern that you better run and not fight the current enemy. I like this way of a possible warning around difficult enemies Quote "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela Link to post Share on other sites
IndiraLightfoot 5,713 Posted November 20, 2013 Share Posted November 20, 2013 Just have party memebr voice their concern that you better run and not fight the current enemy. Bruce VC: Agreed! But it's even more entertaining to ignore those warnings and go ahead and fight an uphill battle and come out on top, and then you get to hear a few barks like: "I didn't know I had it in me", "We're all knackered and next to maimed, but we still get to see another day.", "Did I just get hernia because of this hideous brawl?", "You were lucky! I got spider veins in my once beautiful thigh." 2 Quote *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" *** Link to post Share on other sites
BruceVC 2,781 Posted November 20, 2013 Share Posted November 20, 2013 Just have party memebr voice their concern that you better run and not fight the current enemy. Bruce VC: Agreed! But it's even more entertaining to ignore those warnings and go ahead and fight an uphill battle and come out on top, and then you get to hear a few barks like: "I didn't know I had it in me", "We're all knackered and next to maimed, but we still get to see another day.", "Did I just get hernia because of this hideous brawl?", "You were lucky! I got spider veins in my once beautiful thigh." funny comments Quote "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela Link to post Share on other sites
Walsingham 3,466 Posted November 20, 2013 Share Posted November 20, 2013 Me will crush. CRUSH YOU TO GOO! I just had the almost overpowering urge to play Baldur's Gate. It all came flooding back. 2 Quote "It wasn't lies. It was just... bull****"." -Elwood Blues tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp. Link to post Share on other sites
Walsingham 3,466 Posted November 20, 2013 Share Posted November 20, 2013 Me will crush. CRUSH YOU TO GOO! I just had the almost overpowering urge to play Baldur's Gate. It all came flooding back. EDIT: DAAAAAAAAAAMN YOUUUUUU! 2 Quote "It wasn't lies. It was just... bull****"." -Elwood Blues tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp. Link to post Share on other sites
Greensleeve 314 Posted November 20, 2013 Share Posted November 20, 2013 https://twitter.com/jesawyer/status/401429781507362816 this should allay everyone's fears regarding this topic. 2 Quote Link to post Share on other sites
Walsingham 3,466 Posted November 20, 2013 Share Posted November 20, 2013 I am basically dangling over losing a week or so of my life, thanks to you. You ape-bastard. 2 Quote "It wasn't lies. It was just... bull****"." -Elwood Blues tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp. Link to post Share on other sites
Messier-31 2,481 Posted November 20, 2013 Share Posted November 20, 2013 DAAAAAAAAAAMN YOUUUUUU! Ah, yes. Stoke that infernal wrath of yours. I can feel the anger within you, boiling like a pit of sulphur in the crevices of your heart. You feel it, do you not? The taint that surrounds your soul like a serpent, squeezing it, spreading its venom... that taint, that wrath exists in all of the children of Bhaal, but few know how to use it. 4 Quote It would be of small avail to talk of magic in the air... Link to post Share on other sites
Mungri 366 Posted November 20, 2013 Author Share Posted November 20, 2013 https://twitter.com/jesawyer/status/401429781507362816 this should allay everyone's fears regarding this topic. This makes me happy. But it has to happen right from the start of the game. Maximum hardcore difficulty, and NO tutorials or hand holding or assistance in game. Quote Link to post Share on other sites
Tamerlane 1,173 Posted November 20, 2013 Share Posted November 20, 2013 If this game runs in 800x600 without mod support I'm demanding my money back, Sawyer. Quote Link to post Share on other sites
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