Well I certainly didn't think Baldur's Gate was non-sensical, and I'm sure you don't either. And once again, if you don't like obfuscation - you can just play without Expert Mode ticked and select the options that you like.
If it gave you no indication, whatsoever, that any of your foes was entirely uninjured as opposed to seconds away from slumping onto the ground under their own weight, then yes, I think that factor
is a bit nonsensical. Just a bit.
And this isn't about whether or not I like
what we're talking about. If it was, then my re-iteration of not-liking it would be just as pointless as your "once agains" telling me that toggle options will allow me to make it suit my own liking. If someone wants to play the game blindfolded, and they like that, then more power to them. That doesn't make it any less absolutely irrational.
Imagine, if you will, a sports competition. Baseball, lets say. You're playing baseball, with all its rules, but you don't have any idea where the lines are, or where the bases are, and you can't even tell when you've hit the ball, or how far it went, and you can't see who's on the bases. You don't even know what the score is, or what inning it is. Now, obviously, you could still PLAY baseball, and someone could still win. But, how is hiding ALL of that anything but detrimental to the actual act of playing baseball?
Again, I'm not saying that you can't hide ANYthing. But, simply switching to "injured, badly injured, near death," etc., from "120/250 health" is enough to obfuscate, without taking away necessary feedback that contributes to your ability to actually make significant, tactical decisions, and not just blindly use trial-and-error until good things occur. If you don't know exactly how much damage you're doing, and how much health something has, and how much faster your target is than you are, then you've still got to have some sort of relative idea.
Game example: Accuracy. You don't know what the target's defense is, but you still see your own attack rolls. So, when you see "55", and you miss, you know their defense is higher than your accuracy. How much higher? You still don't know. You keep attacking, maybe you roll a 67, and you STILL miss. Okay, now you know it's pretty ridiculously high, and you might want to switch targets. That kind of obfuscation is fine by me. You're obscuring the details, but still conveying valid feedback.
Now, imagine you don't even see your rolls. Okay, you swing at something 5 times, and you miss. Did you just get terrible rolls, or is its defense 100 higher than your accuracy? Who knows? Let's just keep guessing, shall we? 8D! Because tactical combat is most tactical when all your decisions are guesses.
See, that's what I'm saying doesn't make much sense. Eliminating all feedback, because Expert Mode. I don't care what it's called, or who likes it, or how much I don't have to use it. IF it obfuscates to that degree, then it makes no sense according to the game's own design.
Lastly, to use Iron Man Mode as an example, what if, in Iron Man Mode, you just got NO saves? Your game data was persistent, so long as you never died OR exited the game? That would be silly, right? So, you still get the ability to save, because the point of the challenge of the mode is to have to beat the entire game without dying, not to beat the entire game in one sitting. Just like with Expert Mode. The point of an extreme "you don't get spoonfed technical combat data" mode is to prevent you from pausing at the beginning of combat, planning everyone's first moves based on EXACTLY how susceptible all the foes are to all the attacks, and just roll from there. Not to prevent you from ever having any clue what the hell's even going on, and just guessing, 24/7.
So, Ironman without saving? Overboard. Ironman WITH saving? Not overboard. Expert Mode with 100% obfuscation? Overboard. Expert Mode with partial obfuscation? Not overboard. Higher Difficulty mode that makes all enemies invulnerable? Overboard. Higher difficulty mode that just gives all enemies an HP boost? Not overboard. I hope the pattern is evident.
Granted, I don't expect the details of Expert Mode to reduce the game to nought but guesses. However, I am curious to know exactly what amount of obfuscation we can expect to see in that mode. We'll just have to see how it works in a detailed fashion when they release that information. I'm not judging Expert Mode. I'm just observing its potential to be irrational.