You want to debate
about the pros and cons of showing and obfuscating Defenses? Before we do that, let's clear something up.
First of all, this is how it is.
How will this information be conveyed to users?
For armor, will the UI display the effective DT values in a tooltip? If not, will it be hidden within a deeper menu? Will there be positive DT modifiers for armor?
Will the battle log display damage calculations? Example: Right click on a damage event to see an itemized list of modifiers.
Currently, it's displayed in the tooltip. An enemy's tooltip starts out with defense and DT numbers filled in with grey ???. As you attack the target's defenses, they get filled in with the real values. Additionally, we're planning to allow the bestiary entries to temp-fill those values. So if you've defeated a certain number of ogres, you basically know what the Platonic form of ogre has for defenses. When you encounter an ogre, those grey ???s will be replaced with grey "Platonic form" values. An individual ogre's defenses may vary from that base, but that's what you'll start with until you attack those defenses.
If any of your characters are currently selected and have attacks prepped, their relative Accuracy stats with those attacks will be displayed next to the target's corresponding defenses. If an Accuracy is lower than a comparable defense, it is displayed in red. If higher, it's displayed in blue. If multiple attackers are attacking the same defense, their Accuracy is displayed as an average and notated accordingly.
Finally, most/all of these display options can be disabled or are automatically disabled in Expert mode.
E: If you hover on any entry in the combat log, you get a "verbose" dump of all of the elements that contribute to the formula.
By default, you will get exactly what you want. The defense values of enemies will be displayed in the tootlip, after you attack them you will get the real value of that defense.
Because the showing of defenses are being handled by a tooltip rather than by the combat log, they may actually not be displayed in the combat log, because you'll know what the defense is anyway.
Expert mode will
disable these tooltips. It will disable the Health status of enemies as well. These two things have already been confirmed
. Now this thread is about whether or not the display of Defenses comes up in the combat log as well. Are you saying that you will play with these tooltips disabled, but you want to still see the Defense values in the combat log ?
I am pretty sure you are not going to disable these tooltips anyway by the sound of it, that's why I believe Expert Mode will not be for you.
Instead, as I previously said, you will not tick expert mode when you start a game, you will have the option of manually disabling the things you do not wish to see via the options menu.
Edited by Sensuki, 15 November 2013 - 11:46 PM.