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Update #66: Double Whammy

Project Eternity Darren Monahan Hector Espinoza Stronghold Q&A Fulfillment Backer Portal

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#21
ManifestedISO

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pe-pledge-reward-580x160.jpg
Backer Website: Pledge and Rewards Pages

Pillars of Eternity...? NOW WE KNOW. Nice!

 

 

Holy crap it is called Pillars of Eternity. I will now run outside and yell out to the freeway and my neighbors what has been leaked here.  :dancing:



#22
C2B

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Aren't the backers referred to as the Pillars of Eternity? :>


Look at the first website screen.

#23
Jajo

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The hedge maze and amphitheatre are both mechanical upgrades to the stronghold.  They can provide bonuses to characters who rest at the stronghold: Stealth for the hedge maze and Intellect for the amphitheatre.

 

Amphitheatres were the round ones with sits on all sides, theatres were the ones with half circular benches.

The first ones were used for family entertainment (lions, gladiators, etc.), while the second ones were used for more intellectual stuff (plays, stand-up philosophers, etc.).

Modern usage is inconsistent, but if it's meant to provide intellectual bonus, please name it as it should be named.



#24
Sacred_Path

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in b4 someone suggesting alternative names for the hedge maze

#25
Nonek

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Fantastic update and thank you very much for the early release of said update. Everything looks very fine, very fine indeed, however my one gripe would be on the cleared and restored stronghold: There is too much greenery present around the walls, I would want at least a few hundred yards of killing ground ideally. The peddlers and traders who seem to be gathering around the walls are to be expected and possibly encouraged, however I wonder what the situation is in regards to local townships and such?

 

Once again very much appreciated.



#26
J.E. Sawyer

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Amphitheatres were the round ones with sits on all sides, theatres were the ones with half circular benches.

The first ones were used for family entertainment (lions, gladiators, etc.), while the second ones were used for more intellectual stuff (plays, stand-up philosophers, etc.).

Modern usage is inconsistent, but if it's meant to provide intellectual bonus, please name it as it should be named.

 

It's not actually called "amphitheatre" in-game.


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#27
Hormalakh

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I would hope that the restored stronghold had multiple levels of restoration. I know portions are restorable, as in on and off when it comes to mechanics implemented portions, but I wonder if the entire structure itself has multiple levels of restoration? For example, the barrels that are on the walls continue to be there in the restored state. I would hope that as the stronghold becomes more and mor erestored, things become more and more organized. Maybe the barrels get moved and are stacked up differently. Just little tidbits that change gradually from a "zero to hundred" percent restored.

Of course, this depends on how much time you guys really want to spend on it. It looks beautiful nonetheless.

Also, assuming the garden is a mechanics upgrade as well?
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#28
Tuckey

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Anyone got the link for the backer site?


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#29
redneckdevil

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Awesome update! Looking great so far :-) man I'm actually nervous now with the backer site almost up, dammit I'm gonna get in trouble with the misses because I know ill be throwing more money down if she don't rein me in. Sigh.
Again fantastic update and looking really good so far.

#30
J.E. Sawyer

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Also, assuming the garden is a mechanics upgrade as well?

 

Yes.  Pretty much everything you see changing (on a large scale) causes a mechanical change of some sort.


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#31
melkathi

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Silly question perhaps. But regarding the before/after pictures of the Stronghold. Why did you cut down the trees next to the amphitheatre? Would it not make more sense to clear the trees outside the walls? Those would have given cover to enemies the walls are protecting from. The ones near the amphitheatre did not obstruct view of the stage. Instead they gave residents of the stronghold some welcome shade while sitting and watching the show.

Save the amphitheatre trees!

*hands out flyers*


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#32
LordCrash

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Is the games name now Pillars of Eternity or is it a placeholder?

Where did you find the term???

 

Edit: Found it. ;)


Edited by LordCrash, 29 October 2013 - 04:08 PM.


#33
melkathi

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It's not actually called "amphitheatre" in-game.

 

 

Is it called Bob?

It is, isn't it?


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#34
Tuckey

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I'm thinking those vines on the wall will be helpful for sneaky thieves to climb :-



#35
melkathi

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Is the games name now Pillars of Eternity or is it a placeholder?

Where did you find the term???

 

 

Screenshots of the backer website.



#36
J.E. Sawyer

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It's not actually called "amphitheatre" in-game.

 

 

Is it called Bob?

It is, isn't it?

 

 

That upgrade is actually called "Forum".



#37
Tuckey

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pillars of eternity is also a piece of music

 

http://www.last.fm/m...ars of Eternity



#38
melkathi

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At least I was close



#39
Lephys

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in b4 someone suggesting alternative names for the hedge maze


Too late... I believe I already called it the ThunderMaze. Sorry, :(

8)
 

It's not actually called "amphitheatre" in-game.


Phew. Crisis: AVERTED! 8)
 

Can I just say that I hope the stronghold will be even more ruined for release? I wanna build it up a LOT.
 
Of course, I guess this corner is hardly the entire thing, so there's that.


Yeah. It's hardly a catastrophe or anything, but I also imagined it being a bit more, ehh... lacking in function? I mean, that one house/structure in the middle of the screenshot is basically half-gone. But then, the walls, as far as I can tell, are in perfect condition, except for the dead vines and the couple of "whoa, watch your step" holes in them. I guess I was kind of thinking you'd get the stronghold in a "Well... we can't really feasibly post archers on those walls until we get them properly repaired" state. Possibly even "we have to post guards at the gaps in the walls until we can get them repaired; they're at least preventing anyone/thing from simply waltzing into our fair little community from about 80% of approaches, but we're not exactly warranting a siege at the moment...".

Of course, as you said, that's just a little piece of the stronghold there in the screenshot. And, if it stays like that, I'm already very happy with it. It just seems a little conveniently well-kept for a "ruined" stronghold, is all. Not the end of the world, and maybe the story supports it and there's a reason for it to not be ultra-ruined. Just more of a husk...


NOTE: If I'm not mistaken, the "Pillars of Eternity" you're seeing on that backer portal screenshot is referring to the figurative pillars that form the foundation for the project. Like, if the development team were Meatloaf, then producing a game that ignores any of the Pillars would be the one thing they wouldn't do for love. 8)

Edited by Lephys, 29 October 2013 - 04:16 PM.

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#40
Tuckey

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If its a forum does that mean like a roman forum?

 

From wikipedia

"It was for centuries the center of Roman public life: the site of triumphal processions and elections; the venue for public speeches, criminal trials, and gladiatorial matches; and the nucleus of commercial affairs."







Also tagged with one or more of these keywords: Project Eternity, Darren Monahan, Hector Espinoza, Stronghold, Q&A, Fulfillment, Backer Portal

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