the combat mechanics of the cipher are very different from what I expected, but I like how these abilities are situational and will therefore likely require tactical positioning.
I'm very curious about the non-combat abilities ciphers have, particularly when it comes to their investiagtive abilties, which I've seen hinted at several times. (And well, if a spy service/secret police uses them, clearly they must be skilled in that manner)
I'm also now very curious about the rogue, since some of what I expected would fall in the rogue sphere of class functionality seems to fall to the cipher. (subterfuge, debuffing)
I'm also curious about the dynamics of animancy as a study, in combination with the various classes. In most fantasty settings it is generally considered that it is the wizards who are the scientists, but here it seems that this falls much more to the ciphers. Do other classes contribute to the soul-science known as animancy?
Lastly, I'd like to offer some criticism on the standing stone image. It's not the stones, but the trees/grassland.
I don't like it. I feel it's way too bland, it looks like the first Baldurs Gate, it doesn't feel wild, it doesn't look vibrant, and if this is a wild place, I'd have imagined there would be a significantly higher number of trees, bigger trees, more diverse trees, flowers, mosses, lichen, vines, etc. If it's not supposed to be a forest but a grassland, I'd have imagined that there would be tall grasses, small mounds of earth, more flowers, more hedges etc.
This image feels way too empty for me. Unless this place experiences a lot of traffic, I just don't see how it would look like this.
I realise this is very personal, but I really like to see it redone.
Thanks for the update!
Edit: so, in my email I got a higher res image, and there's much more detail that I first saw, that said, I still think it looks a bit empty. It misses a bit of the mystique of a magical place.
Edited by JFSOCC, 02 October 2013 - 01:54 AM.