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Space Hulk - review

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40 replies to this topic

#1
Walsingham

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Just a quick one. Figure several of youse will weigh in, in due course.

 

 

Intent

 

Replicate the Board Game of Space Hulk. A good game, but not terribly exciting intent. 7/10

 

Single Player experience

 

Played 5 missions in sequence, no need for replays. Most mechanics explained as they arose, all very workmanlike. 7/10

 

Multiplayer

 

Signing up for it multiplayer was relatively easy. But you have to use an email address to find friends, which is a bit crap. Currently there is no support for using Steam to hookup. However, setup was fast and going head to head was definitely interesting. 9/10

 

Quirks

 

Few surprises so far. Cracking a marine defensive line is more fun than I thought it would be. 8/10


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#2
Malcador

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Based on that, not worth $30.

#3
melkathi

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Thanks for the info Wals.

I was affraid it might not be too exciting. I think I'll wait a while. If multiplayer isn't all that user friendly and I am restricted to playing with people from my friend list, then I may not get much of a chance to enjoy the game ;)



#4
Hurlshot

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I'm sad to hear this, as it casts some doubt on their Kickstarter project, Jagged Alliance Flashback.  Still at least it isn't unplayable or anything.  



#5
Tale

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So, is it a faithful adaption?

It sounds from this and the few other impressions I get is mainly that it doesn't take advantage of the medium. It's still just a boardgame. That may end up being a mileage varies issue as the boardgame can get expensive.

#6
alanschu

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I'm sad to hear this, as it casts some doubt on their Kickstarter project, Jagged Alliance Flashback.  Still at least it isn't unplayable or anything.  

 

Huh.  The review sounded pretty positive I thought.  A solid game, for a pretty cheap price of $30 with fun multiplayer?

 

The primary reason why I didn't pick it up is because EU4 has consumed me.  It is on the wishlist though.



#7
Serrano

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Also worth noting that there are only 12 missions not counting the three tutorials. They've said they're going to add a co-op campaign and also add more missions as and when they release new chapters, so I look forward to that so long as they aren't intending to milk & dime for it. 



#8
alanschu

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Co-op campaign would turn this into a buy for me, however.

 

I actually did a double take when I saw they were selling a two-pack.  I had to make sure there was no co-op mode.



#9
Spider

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How long roughly are the missions? If they take 15 minutes to complete, then the game may be a bit short even for $30. If they're closer to an hour it makes the game more interesting.



#10
Walsingham

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I don't want to discourage anyone from buying this. IAnyone who was a fan of the boardgame probably should buy.

 

I haven't found any bugs, and while the GUI has 'soft suspension' and wallows during scrolling (to look cinematic), that's the SUM TOTAL of problems I've encountered. Multiplayer was solid.

 

However, people who are new should ask themselves how they got on with (for example) Blood Bowl.

 

There is a mountain of IP sitting disused offline for this game and setting. If it generates a fanbase then you WILL see more weapons, material and missions. Full stop.



#11
melkathi

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A lot of GW IPs seem to be getting fairly good video game adaptations.

I seriously disliked the commentators in Blood Bowl, otherwise that was a pretty solid game.

The Talisman game is a very good adaptation of the board game as well.

 

edit:

Here is keeping my fingers crossed for Necromunda and Gorka Morka :p


Edited by melkathi, 16 August 2013 - 02:46 AM.


#12
Walsingham

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Oooh. Now necromunda would be an interesting game. rejig it like it's a kind of X-Com maybe?



#13
melkathi

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Well it is a small unit tactics game, so it could indeed borrow from that franchise.

I would love it with a wierd kind of randomly made 3D turn based strategy map, where you could explore and expand into adjacent parts of the underhive, while other gangs do the same. With a number of premade gangs for the AI to throw a number of them at you each game.



#14
Missy

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My bf's brother has been wishing for a Necromunda game on PC for years.

Oooh. Now necromunda would be an interesting game. rejig it like it's a kind of X-Com maybe?

 

As far as Space Hulk goes, I believe my bf installed it via Steam last night, so I'll take a peek over his shoulder later on. 



#15
Azdeus

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RPS tore into it pretty heavilly. Based on this, I'm actually pretty glad that I did'nt kickstart Jagged Alliance...



#16
Walsingham

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RPS tore into it pretty heavilly. Based on this, I'm actually pretty glad that I did'nt kickstart Jagged Alliance...

 

Most of the criticism seems t obe that you aren't in a room with your opponent, drinking beer. I get that. But is it relevant?

 

No.



#17
Azdeus

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He does go off on that tangent, but I read it more as the pacing of the combat is off and that the game is bug-ridden.



#18
Malcador

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The launch trailer is funny, the BAs committed their entire chapter ? Although it appears this is from the source material, is still amusing in-universe :)

Edited by Malcador, 16 August 2013 - 07:18 AM.


#19
Agiel

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Oooh. Now necromunda would be an interesting game. rejig it like it's a kind of X-Com maybe?

 

I'd have gone for a Devil May Cry/Bayonetta-style game that featured the Harlequins.


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#20
Oner

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A lot of GW IPs seem to be getting fairly good video game adaptations.

I seriously disliked the commentators in Blood Bowl, otherwise that was a pretty solid game.

The Talisman game is a very good adaptation of the board game as well.

 

edit:

Here is keeping my fingers crossed for Necromunda and Gorka Morka :p

There was a Gorka Morka game around 2000. :p







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