I know that, I just dont get people slagging the animations on a pre alpha, that happens to be one of the most impressive on kickstarter, when most projects don't even have anything to show
At least they've actually shown some animations..that puts them way ahead of many kickstarters right from the word go...tell me how are the project eternity animations looking?
It's not like the people developing Project Eternity are responsible for the entire top 5 greatest RPGs ever made. There's no reason to trust that they can make a good RPG.
Most projects on Kickstarter I've seen, and certainly nearly all the ones I've backed, come from developers who have proven themselves. Project Giana and Grim Dawn, from developers I don't know, showed gameplay that was compelling, the lack of it in respect to the other parts of the game is a serious concern. The only project I've backed where either experience or gameplay is not there is probably Shadowrun Returns, although the team members have credentials in terms of paper RPG and game development.
It's concerning that the priority wasn't gameplay systems, when there's so much stuff that's more beta quality than pre alpha. And it's not just that the animations are bad, they're designed to be physics led, which will give you these problems regardless of having an animator. In terms of demos of games that have been on kickstarter, this game has been one of the least impressive, because games are about gameplay.
Edited by AwesomeOcelot, 25 November 2012 - 08:36 AM.