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[merged] Sui Generis Kickstarter

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49 replies to this topic

#1
JayDGee

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Here is a Kickstarter that judging by its comments is being backed by a lot of the same people that backed eternity.

http://www.kickstart...863/sui-generis

I advise you keep watching till it gets to the actual game. The first half of his pitch I found slightly off, but the game itself backs him up well.

EDIT looks like they updated the pitch video so the game is shown quicker.

Edited by JayDGee, 02 November 2012 - 09:37 PM.


#2
Tigranes

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After a 2 minute look, looks interesting, and $10 is certainly a low entry-point. I'll return to it again soon.

#3
JayDGee

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After a 2 minute look, looks interesting, and $10 is certainly a low entry-point. I'll return to it again soon.


I think if it gets the right publicity it could easily meet its target.

#4
WorstUsernameEver

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After a 2 minute look, looks interesting, and $10 is certainly a low entry-point. I'll return to it again soon.


It's not $10 but £10 :p

#5
Majek

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The more i watched the more i liked what i saw. They're definiteyl getting at least 10 pounds from me.

#6
Labadal

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Looks interesting, but overamitious. They promise a lot of things, but I don't know if they can deliver. Once I get that feeling for a kickstarter, I stay away from it. That doesn't mean I'm unintrested, but I'll wait for the release.

#7
JayDGee

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Looks interesting, but overamitious. They promise a lot of things, but I don't know if they can deliver. Once I get that feeling for a kickstarter, I stay away from it. That doesn't mean I'm unintrested, but I'll wait for the release.


I agree it seems over ambitious but they also seem to have accomplished a fair amount already.
I'm in for the £10 its all I can afford with Christmas around the corner. Spent too much on the PE kick starter.

#8
Keyrock

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If nothing else, that's a mighty impressive tech demo. My concern is that all the tech in the world does not necessarily create interesting worlds and characters. Still, that technology is pretty sweet.

#9
Oerwinde

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OE should license that engine for a future project.

#10
BlackrazorNZ

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Overambitious or not, it's still getting my money. That a sole programmer working alone could come up with that fluid and workable development environment and engine, is amazing. That fight versus the ogre was amazing, love the way that getting clobbered by a Morningstar actually looks like it hurts, for once.

#11
Labadal

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It sure looked good. I wish we could see something like that in more games. My doubts about the project isn't that the engine is bad, it's the question whether or not they can produce a fun game.

#12
JayDGee

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Overambitious or not, it's still getting my money. That a sole programmer working alone could come up with that fluid and workable development environment and engine, is amazing. That fight versus the ogre was amazing, love the way that getting clobbered by a Morningstar actually looks like it hurts, for once.

That's the bit that got me to donate

#13
LadyCrimson

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If nothing else, that's a mighty impressive tech demo. My concern is that all the tech in the world does not necessarily create interesting worlds and characters. Still, that technology is pretty sweet.

That's how I came away feeling after watching the video. I do like their stated goals about the game/gameplay hopes, but that's always an iffy thing. Seems like they have more of a handle on the tech they want to use/make vs. the gameplay they want to create, at this point. But I'll come back to it later too. They're not asking for tons for entry or final goal, and that video sure is impressive. Well, except that the character looks a bit doofy while running. ;)

#14
Oerwinde

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Some of the animations need work. I mean, if they were going for a peasant thrust into a warrior's role without any fight training, thats what he looks like.

#15
WorstUsernameEver

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OE should license that engine for a future project.


Wait at least to see if it works well across a range of machines, if it actually accomplishes its goals outside of a KS pitch, etc. before making these claims? Going by what these forums think, Obsidian should have licensed a dozen engines for their future projects. Going by their past track record, it actually didn't work all that well.

#16
JayDGee

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Obsidian shouldn't license any unproven engine, regardless of its potential.

#17
Oner

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Obsidian has Onyx, why would they license anything?

#18
Gorth

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Obsidian has Onyx, why would they license anything?

For the same reason they are not using Onyx for Project Eternity? :)

Right tool for the right job and all that.

#19
Oner

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Obsidian has Onyx, why would they license anything?

For the same reason they are not using Onyx for Project Eternity? :)

Right tool for the right job and all that.

IIRC they use Unity because with it they have an easier time making PE for other platforms. The only reason right now (granted, I haven't watched the whole pitch video, so I maybe have missed something) for them to use this one is drunken master physics and pretty lights.

#20
Gorth

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Obsidian has Onyx, why would they license anything?

For the same reason they are not using Onyx for Project Eternity? :)

Right tool for the right job and all that.

IIRC they use Unity because with it they have an easier time making PE for other platforms. The only reason right now (granted, I haven't watched the whole pitch video, so I maybe have missed something) for them to use this one is drunken master physics and pretty lights.

That, and the price (royalties) they have to pay to all the middleware license holders that is contained within Onyx. Matters less when it's publisher funded, since Obsidian presumably gets a fixed price for their project, any margins per unit and units shifted is the publishers problem. When they are effectively "self publishing", the profit per each suddenly matters.





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