Death Machine Miyagi Posted October 23, 2012 Share Posted October 23, 2012 Who was the survivor of the blimp crash in Arcanum? You can establish a background, but it doesn't really matter. The blimp crash survivor has pretty much zero history beyond what you choose to project onto him/her. Who was the Courier of Fallout: New Vegas fame before the game started? Obviously, the Courier was a courier. Other than that, no family, friends, or connections of any kind are clarified in the game. The character is thus more or less a blank slate. And so on. The advantage of this approach is obvious. It allows you to imagine your character has any background you please, albeit a background which will never be acknowledged by the game itself. The disadvantage comes in the form of possible lack of depth. With apparently no family or friends or background of any kind, the character can feel like little more than a walking set of statistics pretending to be a character. Torment would not have worked anywhere near as well as a story if your character didn't have a very richly defined background, for example. How do you hope the developers approach this issue? How much of your character's background should be acknowledged in-game? Álrêrst lébe ich mir werde, sît mîn sündic ouge siht daz here lant und ouch die erde, der man sô vil êren giht. ez ist geschehen, des ich ie bat: ích bin komen an die stat, dâ got menischlîchen trat. Link to comment Share on other sites More sharing options...
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