Orchomene Posted October 21, 2012 Share Posted October 21, 2012 I don't really like generalisations and social classifications, but lets consider the "fanboyism". The definition of fanboyism is a bit simplistic. What is important in fanatism is the mean of attraction to the object of the fanatism. Consider a small example (which is a simplification of the situation but used as an illustration, like a picture) : - Bioware games tend to attract people by emotions. Romances, "epic" feelings, companions that you love or hate - Obsidian games are more cerebral. There are few romances,companions are more illustrations of concepts for which you don't feel emotive attraction, story that revolve less around the epic form. Thus, the relationship between the fanboys and the object of the fanatism is in the first case more toward a love/hate relationship (thus highly irrational) and in the second case more a relationship in interest/deception (which generally is less seen as irrational, even if it's still subjective). In the end, since every irrationial behavior is considered immature (because children/teenagers have difficulties to manage their emotions), the first fanboys will be more seen as immature. After that, you can compare religious fanatism and scientific fanatism. Both are extrem, but the latter is less seen as emotive and irrational, for the reason I've advanced. My point is : there may be the same ration of fanboyism in the Obsid boards as in the Bio boards but it may not be felt the same in the end. Link to comment Share on other sites More sharing options...
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