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Companions and their Audio Cues

Companions Party Voice Audio Emotion Variety

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21 replies to this topic



    (5) Thaumaturgist

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I vote for no audio when selecting / giving orders. It's ****ing annoying, cheesy, unrealistic, and adds nothing whatsoever to the game.

For what it's worth, selection sounds could be turned on/off in the Infinity Engine games.

I'm thinking Obsidian will implement an option for this too.

Really? It's been so long since I last played any of them. Perhaps I was just too dumb at the time to figure that out. That could've saved me a lot of unnecessary annoyance...

I still think it's a waste of time and resources even including that kind of thing in the game though.



    (4) Theurgist

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Really? It's been so long since I last played any of them.

Yeah, the relevant options were under "Character Sounds".

You could make the selection/command sounds play always, sometimes or never (effectively silencing the NPCs).

Also tagged with one or more of these keywords: Companions, Party, Voice, Audio, Emotion, Variety

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