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Lichs

Lichs Critical Important Quest Race

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37 replies to this topic

#21
Slaunyeh

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We definitely need playable lichen. It is time to discard the mammalian cultural imperialism that is so prevalent in current gaming culture, and embrace the symbiotic union of fungi and plant. Hooray!

*ahem*

I may have misread the topic. ;)
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#22
khango

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I'd be all for high-level characters with the right abilities being able to become lichs, and I doubt the whole phylactery thing would ruin gameplay -- when you die you respawn with no items next to wherever you stashed it...

Maybe even potential for converting your whole party to undead.

#23
ddillon

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@Atro22 (OP): I'd like that, too. :yes:

About necromancy in general: I'd prefer that slain enemies could be reanimated as undead minions rather than the usual "Poof! Instant skeleton from nowhere!"

I'd also like for players to be able to become vampires and werewolves. I recall one of the developers indicating that there wouldn't be presige classes in PE (tho I could be mistaken), but perhaps vampirism and lycanthropy could be special cases that function in a fashion similar to prestige classes: When infected/embraced/turned/etc, one would become a Lv1 Vampire or Werewolf. The player could then be able to select gaining either a level of his normal class or a level of the Vampire/Werewolf class at each level up.

The ability to become a lich, vampire, or werewolf in PE is desirable but not paramount to me, but I absolutely do not want to want to encounter them only to be forced to slay them because they're unconditionally "evil". I'll kill 'em if they're trying to eat me, but otherwise I'd need a damn good reason. I'd prefer that such beings be neutral (not hostile) unless they perceive my actions as threatening. Perhaps the best way to put it is: Make them characters instead of creatures.

Edited by ddillon, 14 October 2012 - 11:43 PM.


#24
Silver6986

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I would definitely like to see Liches in the PE universe... With a twist.

Specifically as revered beings within PEs universe, benevolent and wise beings, maybe a king or somesuch.
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#25
diablo169

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I'd love to see a female lich as a romanceable party member.


Talk about "Mature Themes". Yikes :skull:


See, I told you all. If you book them, they will come.

#26
Benison

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"Liches leave!"
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#27
ddillon

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"Liches leave!"


Lol. RoboCop ftw. :lol:

#28
Uomoz

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Liches are amazing boss fights. Let them in PE!

"Lich, is gonna have your mana..."

I hope someone will get this one xD

#29
kabaliero

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I'd love to see a female lich as a romanceable party member.


Talk about "Mature Themes". Yikes :skull:


What!
You guys made perverted Morte, remember?

New millenia, second decade = new challenges!

Whatcha gowna do. =]

#30
ion.sh

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Considering the role souls and transmigration seem to play in the world lore right now, if there are liches or lich-like beings in the game they might be heavily integrated into the world at some level, rather than some monster you bump into while exploring tombs and other out-of-reach places... But if you have beings capable of binding and manipulating their own souls to the extent it confers some form of immortality on them it's somewhat unlikely that it'll be an option open to players from character creation.

I'm really interested in how the lich archetype will play out in the project eternity world though. It would be really cool if user character(s) are capable of becoming something like that during the course of the game, with all the associated downfalls and taboos.

Granted having a real 'lich' in the game world might be too D&D and lead to potential intellectual property issues.
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#31
Clammo

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I'd love to see a female lich as a romanceable party member.


Talk about "Mature Themes". Yikes :skull:


Best add that +2 Codpiece of Necrophilia to the "to do" list.....

#32
Inertia

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Yo, check it. Uh. Uh yeah, here we go.

They call me DJ Phylactery, scourge of destiny master of arcane epiphany, who you fools think you are tryin to bust a cap in me? Rollin through my dungeon lookin to plunder, wizard tryin to steal my thunder its a wonder you made it past my traps at all; the spiked wall, the acid pit, I got so many minions I'm swimming in kobold ****, but my greatest weapon's my wit, and y'all bit off more'n you can chew, so draw those +3 butter knives and let me serve you!

'Cos I drop hot rhymes like delayed blast fire, stop time when ****'s down to the wire, I spit heat like a dragon, got more bling than his horde, and twice as many bitches as goblins got worgs! What'choo got? Fighter's got feats but he can't rhyme, Rogue can stab some fool's backs but he can't touch mine, Monk's got his McFlurry but it's all watered down, and Cleric's turn undead won't make me give an inch of ground! Face it, dawg, y'all is out classed. I'm strictly epic tier, ready to drop yo' paragon ass. Best go grind some XP if you hope to do well, I'm like the Temple of Elemental Evil and you ain't even been to Keep on the Shadowfell.

Yeah, DJ Phylactery represent. Don't be hating just cos I got such a high challenge rating.
/tg/
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#33
kabaliero

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Jeezuz Chraighst, dat **** is daown, foo! Represent.

#34
elminster

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OK, let's have some enemy bosses being lichs. I liked them in BG 2 even if I think Kangaxx was not the strongest enemy.

But as a playable race? I think some highlevel abilities are difficult to implement. Leveldraining? Often leads to overpowering. Immunity to magic: the same. In which way would undead gain power? Maybe other immunities. Soulmanipulation is already part of the ciphers... for me thats enough. :)

#35
YourVoiceisAmbrosia

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This is actually pretty interesting given the lore surrounding necromancy that was recently revealed. It seems that souls work in a natural cycle, sort of akin to reincarnation, with souls moving on with the advent of death and birth. Necromancy seems to be an attempt to defy or alter this natural cycle, and explore its mechanics. Liches are essentially ambitious wizards or sorcerers that seek immortality, and do so by preserving their soul within a magical phylactery and by making their body undead. Thus, they are able to have an unlimited pursuit of knowledge; with their humanity as their price, and can defy this natural cycle, essentially exploiting a loophole in the natural order. It can certainly make for some interesting characters, at the very least.

#36
.Leif.

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I believe I got an affirmative on high-level Mages being able to become either Necromancers or Liches. Then again by that point in the night the whole team was pretty sloshed. A dude can dream though.

#37
Chabneruk

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Oh dear, Lichs. I'd rather have the opportunity to become a vampire. But thats a personal preference i guess :D And I could live witch Liches as well.

#38
DocDoomII

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I wouldn't dislike them as enemies or particular NPCs tied to quests.

But, with the context of P: E world, I'd like them to bee different from the usual cliché.
Maybe a lich could be someone who is able to extend his life by periodically binding the soul of a dead to his own body.
This would make him, maybe, the top of what P: E necromancy has to offer.





Also tagged with one or more of these keywords: Lichs, Critical, Important, Quest, Race

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